Announcement

Collapse
No announcement yet.

OpenGL 3.3 Support Lands For RadeonSI Gallium3D

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Pontostroy
    replied
    Originally posted by Rakot View Post
    Hi, do you have any segfaults in X server on intel or radeonsi driver? After today's upgrade from your repo I had a couple of crashes.
    No, intel and radeonsi very stable for my 7790 and hd2500, but DRI_PRIME don't work. I had gpu hangs and other kernel related problem, didn't see X segfaults in a long time.

    Can you provide some logs or backtrace?

    Leave a comment:


  • Rakot
    replied
    Originally posted by Pontostroy View Post
    For opensuse i build and share llvm-svn\mesa-git.rpm every 2-3 days, and all opensuse users can enjoy OGL 3.3 just now. Or all users can download my livecd for opengl 3.3 tests.
    Hi, do you have any segfaults in X server on intel or radeonsi driver? After today's upgrade from your repo I had a couple of crashes.

    Does anyone have a positive experience of using runpm on intel+radeon (radeonsi specifically)?

    Leave a comment:


  • zxy_thf
    replied
    Originally posted by Veerappan View Post
    I thought that LLVM was going to attempt both point releases (so 3.4.1 and such), and I'd like to dream of a hopefully slightly faster release schedule.

    That being said, you can have it today if you build from source:

    Code:
    OpenGL vendor string: X.Org
    OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN
    OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.1.0-devel (git-50762f4)
    OpenGL core profile shading language version string: 3.30
    I don't think point releases would bring us something other than bug fixes.

    Building them by myself is feasible but troublesome. I've made it several days before but find wine was linked against mesa i686
    I had to uninstall wine to finish my upgrade.

    Leave a comment:


  • Pontostroy
    replied
    Originally posted by Espionage724 View Post
    I've been meaning to ask this on SUSE's forum, but is there a guide or something as to how I could get set-up to use your repo for the latest graphics stuff?

    I currently use Ubuntu along with oibaf's PPA and just download a kernel from the mainline PPA. I'd love to have a similar kind of setup available on openSUSE.
    for mesa,xorg,etc
    Code:
    zypper ar http://download.opensuse.org/repositories/home:/pontostroy:/X11/openSUSE_13.1/  pont_x11
    zypper ref
    zypper dup --from pont_x11
    kernel
    Code:
    zypper ar  http://download.opensuse.org/repositories/home:/pontostroy:/drm-next/openSUSE_13.1/ kern
    zypper ref
    zypper up

    Leave a comment:


  • Guest
    Guest replied
    Originally posted by Pontostroy View Post
    For opensuse i build and share llvm-svn\mesa-git.rpm every 2-3 days, and all opensuse users can enjoy OGL 3.3 just now. Or all users can download my livecd for opengl 3.3 tests.
    I've been meaning to ask this on SUSE's forum, but is there a guide or something as to how I could get set-up to use your repo for the latest graphics stuff?

    I currently use Ubuntu along with oibaf's PPA and just download a kernel from the mainline PPA. I'd love to have a similar kind of setup available on openSUSE.

    Leave a comment:


  • Pontostroy
    replied
    Originally posted by zxy_thf View Post
    I'd to say it's not a good idea to put radeon's backend to the upstream llvm. Now we need to wait for an year instead of 3-6 months to get the latest shader backend released.
    For opensuse i build and share llvm-svn\mesa-git.rpm every 2-3 days, and all opensuse users can enjoy OGL 3.3 just now. Or all users can download my livecd for opengl 3.3 tests.

    Leave a comment:


  • Veerappan
    replied
    Originally posted by zxy_thf View Post
    I'd to say it's not a good idea to put radeon's backend to the upstream llvm. Now we need to wait for an year instead of 3-6 months to get the latest shader backend released.
    I thought that LLVM was going to attempt both point releases (so 3.4.1 and such), and I'd like to dream of a hopefully slightly faster release schedule.

    That being said, you can have it today if you build from source:

    Code:
    OpenGL vendor string: X.Org
    OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN
    OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.1.0-devel (git-50762f4)
    OpenGL core profile shading language version string: 3.30

    Leave a comment:


  • zxy_thf
    replied
    Originally posted by jsa1983 View Post
    By the way, it seems that LLVM >=3.5 is required to have all these latest bells and whitles.
    I'd to say it's not a good idea to put radeon's backend to the upstream llvm. Now we need to wait for an year instead of 3-6 months to get the latest shader backend released.

    Leave a comment:


  • jsa1983
    replied
    By the way, it seems that LLVM >=3.5 is required to have all these latest bells and whitles.

    Leave a comment:


  • edgar_wibeau
    replied
    Great!

    Maybe someone wants to update RadeonFeature? It still claims OpenGL 2.1 for RadeonSI.

    Leave a comment:

Working...
X