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R600 Gallium3D Can Now Do OpenGL 3.0, GLSL 1.30

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  • whizse
    replied
    It's pretty easy to find these: grep debug_get_bool_option *

    Anyway, going to all that trouble for something that's a, likely to disappear once these features are finished and b, only of interest to a very small number of people seems like a waste of time.

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  • allquixotic
    replied
    Can we please document all these various environment variables somewhere? As a driver tester I hate having to dig through the source to find these, and it's not every time that Michael documents which env vars he uses when he posts articles (sometimes he just says "a flag" and doesn't mention which one), and of course they aren't in any of the documentation.

    A better way would be to ship a /etc/mesa-debug.conf config file in /etc with a simple var=value format, but only ship and read from that file if mesa is compiled in debug mode (i.e. with debug symbols etc). Might need an option like --enable-debug-conf in configure. Then, ship a default mesa-debug.conf that briefly documents all possible settings but leave them commented out, so the user can easily uncomment and change them as desired.

    This method would also remove the need for the user to hack environment variables into the pipeline before starting X, because it seems that you might get strange behavior if some of your mesa-using programs are running with the flags, and some without. Especially e.g. tiling...

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  • dogsleg
    replied
    Wow! Congratulations and THANK YOU to everyone who made it possible!

    Better powersaving management and my 4200+6650 will be shine with opensource drivers.

    Leave a comment:


  • bug77
    replied
    "The R600g driver now joins Intel Sandy Bridge, Gallium3D Softpipe, and Nouveau NVC0-Fermi ..."

    Does this mean, with all the support from AMD, nouveau got there first?

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  • madbiologist
    replied
    There are some OpenGL 3.0 demos at http://es.g0dsoft.com/?page_id=236

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  • airlied
    replied
    we've had debugging enables for ages, look at the recent r600 commit history, where we've been finishing off all the underneath GL3.0 stuff

    The big items left are:

    EXT_transform_feedback needs upstream kernel patch, and it currently locks up on all R700 class hardware.

    cayman needs some more work to finish off a few integer opcodes (divide/mod).

    Its got 7620/7846 on piglit on my rv635 right now, a few of the remaining issues should be solved by Jerome's tiling work.

    Leave a comment:


  • FourDMusic
    replied
    WAHOO!!! MERCI Devs!!

    (glxinfo output)
    Code:
    OpenGL vendor string: X.Org
    OpenGL renderer string: Gallium 0.4 on AMD JUNIPER
    OpenGL version string: 3.0 Mesa 8.0-devel (git-672ad90)
    OpenGL shading language version string: 1.30

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  • whizse
    replied
    Originally posted by Qaridarium
    just awesome

    but why is this not in mesa 8.0 ? ? ? this irritate me a little bit.
    Talk on IRC suggested that it might get included in 8.0 or possibly released as 8.0.1.

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  • rohcQaH
    replied
    Is this actually adding full gl3 functionality, or merely advertising gl3 for debugging/testing purposes?

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  • Nedanfor
    replied
    Thank you Marek (and thank you Michael)! I'm waiting for an update of oibaf's drivers to test OpenGL 3.0 features with my AMD 6570

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