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NVIDIA Puts Out A Major Beta Linux Driver Update

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  • deanjo
    replied
    Originally posted by brent View Post
    Yeah, but there's no fundamental difference, so it's not *a lot*. VDPAU surfaces can be reused by CUDA. Also, I'd rather use OpenCL.
    Well it saves me a hell of a lot of work when making my app platform independent.

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  • brent
    replied
    Yeah, but there's no fundamental difference, so it's not *a lot*. VDPAU surfaces can be reused by CUDA. Also, I'd rather use OpenCL.

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  • deanjo
    replied
    Originally posted by brent View Post
    nvcuvid is very similar to the VdpDecoder component of VDPAU. There are no advantages compared to VDPAU. On Windows it's different, since DXVA(2) has some restrictions.
    With nvcuvid it should be a lot simpler to implement cuda post-processing filters and the likes.

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  • brent
    replied
    nvcuvid is very similar to the VdpDecoder component of VDPAU. There are no advantages compared to VDPAU. On Windows it's different, since DXVA(2) has some restrictions.

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  • klikklak
    replied
    I like the fact that they have a crippled stereo-3d implementation, sort of. Or even just the fact that they're actually doing something about the lack of stereo-3d on linux, even if it's only for running 3d in 2d.

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  • xenogia
    replied
    Awesome for CUDA

    Now we just have to see CUDA added to Mplayer and all the other applications. Unless we have some third-party party application that will do CUDA acceleration. Hopefully this will help the issues with Compiz and it's incompatibilities with VDPAU.

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  • deanjo
    replied
    Added support for the nvcuvid API.

    nvcuvid provides a mechanism for decoding video and exposing the surfaces to CUDA, allowing applications to perform custom processing of the video. nvcuvid is primarily targeted at transcoding and video- processing applications. nvcuvid was already available on other platforms.
    This feature is going to be sooooooooo nice for my frame perfect h264 editting app.

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  • deanjo
    replied
    Originally posted by DeepDayze View Post
    Very sweet...will these play nice with GPU-accelerated Flash or even HTML5?
    The drivers have played nice with HTML5 for a long time, as far as GPU-accelerated Flash that's a question that you have to ask Adobe.

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  • DeepDayze
    replied
    Very sweet...will these play nice with GPU-accelerated Flash or even HTML5?

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  • deanjo
    replied
    I was wondering when they were going to release these public.

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