Hello Folks,
Using my NVidia 970 I have been able to do integer scaling on my 1440p monitor using the following command:
nvidia-settings -a CurrentMetaMode="DP-0: 2560x1440_165 {ViewPortIn=1280x720, ViewPortOut=2560x1440, ResamplingMethod=Nearest }"
This worked mostly fine, just had to run in windowed mode and move the window to the top left of the screen before enabling the above scaling. I did have some problems though:
Using my NVidia 970 I have been able to do integer scaling on my 1440p monitor using the following command:
nvidia-settings -a CurrentMetaMode="DP-0: 2560x1440_165 {ViewPortIn=1280x720, ViewPortOut=2560x1440, ResamplingMethod=Nearest }"
This worked mostly fine, just had to run in windowed mode and move the window to the top left of the screen before enabling the above scaling. I did have some problems though:
- XFCE would continue to behave like the resolution was running in 1440p (which of course it was). I have my panel down the bottom of my screen and when I enable pixel doubling with the above command it continued to draw my panel at y=1325 ish, which was off the screen. A bit of a pain and could have done with knowing some way into tricking XFCE to believe I was running in a native resolution of 720p.
- Games ran in full screen mode would show the top left quarter of the game screen in the bottom right corner of my monitor. The top left & right corners and bottom left corner of my screen would appear black.
- Displayport cable bandwidth usage appeared to rise using the above scaling method. If I tried running 1080p scaled to 4k on a 4k screen I'd go from being able to get 60hz down to 30hz.