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Intel X.Org Driver Gets Hand-Tuning For SSE4, AVX2
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Originally posted by brosis View PostNo, it didn't got cancelled because it "sucked", as in "performing bad". It performed pretty good and it was scaling very good.
It also was not discrete GPU, but APU. If intel does opensource-driven GPU, that works at same hardware2software ratio, if its less than 500$, I am in.
Why else would they cancel it?
Edit: talking about Larrabee.Last edited by smitty3268; 26 February 2013, 02:51 PM.
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Originally posted by smitty3268 View PostThey did that, and it sucked so bad it got canceled.
It also was not discrete GPU, but APU. If intel does opensource-driven GPU, that works at same hardware2software ratio, if its less than 500$, I am in.
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Originally posted by brosis View PostDamn, guys, just design a freaking discrete GPU, please! :/
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Originally posted by brosis View PostDamn, guys, just design a freaking discrete GPU, please! :/
With integrated GPU's Intel can use their superb fab prowes too
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I'm so excited by this. Finally someone who is hand tuning code for latest instruction sets.
This Chris Wilson is almost single handedly giving Intel a good name in the open source world.
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Intel X.Org Driver Gets Hand-Tuning For SSE4, AVX2
Phoronix: Intel X.Org Driver Gets Hand-Tuning For SSE4, AVX2
Chris Wilson at Intel has begun hand-tuning his SNA acceleration architecture within the Intel X.Org driver in order to take advantage of modern CPU instruction set extensions...
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