Originally posted by schmidtbag
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OpenGL started life as GL, the graphics library used by SGI (Silicon Graphics).
SGI was also the first major user of MIPS processors (starting late 1980s), the first to use MIPS64, and at some point they even bought the company behind the MIPS technology.
So basically, you can say OpenGL was literally designed for MIPS, and most 3D/CGI work for Hollywood during the 1990s was probably done on MIPS-based computer systems (both OpenGL workstations and render servers).
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