Originally posted by allquixotic
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In your wiki model (of do's and don'ts), you are probably talking of a C++ subset. If that was to be used, then any compliant compiler would still compile this subset. If this is not the case, this means that subset was probably not compliant in the first place.
PathScale EKOPath, for its part, doesn't seem to have anything to do with a GPU; it's just a very efficient C/C++ compiler for the CPU.
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