Originally posted by Michael
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Originally posted by Michael View Post
Got a particular image/link? Somewhat recall what you might be thinking of, but what makes it harder is that all PTS code is universal and not specific to any specific test profiles, so like no graphics-specific hacks, plus the fact of the visual presentation / design element not being my strong point.
That's it, literally just a side by side screenshot. Any post processing to highlight differences is optional imo. You'll probably be better off just letting the viewer interpret visual fidelty. But on the other hand if you notice a difference yourself you can always open paint and circle it. It doesn;t have to be complicated.
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Originally posted by duby229 View Post
You just need an png screenshot really. It doesn't even have to be exactly the same frame, just as long as the same exact elements are visible.
That's it, literally just a side by side screenshot. Any post processing to highlight differences is optional imo. You'll probably be better off just letting the viewer interpret visual fidelty. But on the other hand if you notice a difference yourself you can always open paint and circle it. It doesn;t have to be complicated.Michael Larabel
https://www.michaellarabel.com/
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Originally posted by dungeon View Post
Game is old, but port is much less old ... released for Windows in 2013., but wrappered for Linux 2 years later in 2015.
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Originally posted by Michael View Post
Not when I do not - and will not - touch any images/results manually. I already have the automated post-processing support, but alas limited by the game/engine's ability to get the screenshots reliably. Even just using a timer to say trying to get the same elements visible likely wouldn't work since the games that take much longer to load on Mesa than the binary blobs.
Nvidia's driver -DOES- cheat on visual fidelity. Absolutely yes. But your numbers don't show that fact. Your numbers show hundreds of FPS but not visual quality or user experience at all. Which is -the- reason why they don't mean anything. What is the point in reproducing numbers that don't represent anyones usage?
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