If you're going to benchmark everything at 2560 x 1600, why not call it for what it is? "Fill Rates From The Past 10 Years" It's definitely NOT general OpenGL performance.
Michael, you of all people should have realized that when every single page of benchmarks looks identical, you're not measuring general performance only a very specific metric. This article would have been much more interesting if you had included a resolution that cards from 10 years ago were designed to run at such as 1280x1024. This way we could see how geometry rate scales and how well old cards hold up at normal resolutions.
Michael, you of all people should have realized that when every single page of benchmarks looks identical, you're not measuring general performance only a very specific metric. This article would have been much more interesting if you had included a resolution that cards from 10 years ago were designed to run at such as 1280x1024. This way we could see how geometry rate scales and how well old cards hold up at normal resolutions.
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