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A Developer Hacked AMD's GCN GPUs To Run Custom Code Via OpenGL
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Uh, so it's a welcome back to the times of assembly-based shaders? Doesn't sound very practical to me.
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Presumably the byte stream verifier in the Kernel should prevent anything malicious being loaded from userspace (?) A moderately amusing hack while waiting for Vulcan that will basically support this type of thing officially, I suppose...
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Originally posted by Kemosabe View PostWhat exactly is a GPU based OS supposed to be?
Best currently known combination is HSA - where GPU is coprocessor of the CPU... but that is GPU a like based OSLast edited by dungeon; 30 November 2015, 07:49 PM.
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Or he could have just hacked the open source driver directly and saved some time?
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A Developer Hacked AMD's GCN GPUs To Run Custom Code Via OpenGL
Phoronix: A Developer Hacked AMD's GCN GPUs To Run Custom Code Via OpenGL
A Phoronix reader pointed out an interesting slide deck that's gone relatively unnoticed up until now about a game developer "Hacking GCN via OpenGL" for allowing some interesting possibilities...
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