Thanks for clearing that up Drag! I was wondering because I suppose their goal is to enable many projects to make use of the GPU, but to me that only makes sense when you can actually efficiently share the GPU amongst processes.
Another question: Could OpenCL implementations replace (most of) the 'proprietary' video offloading extensions like UVD and PureVideo?
Another question: Could OpenCL implementations replace (most of) the 'proprietary' video offloading extensions like UVD and PureVideo?
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