as broken as xpad?
Good to know that xpad will support the new controller, but it would be very appreciated if they fixed the old controller first. Mapping the analog triggers as axes in a way that "unpressed" maps to "negative full scale" is NOT a good idea, it's plain useless. You're basically forced to use grumbel's userland daemon ("xboxdrv") instead of the kernel one. Why don't they just do what the windows driver does and map both triggers into one axis (one negative, one positive)? There doesn't even seem to be a module parameter for that.
Good to know that xpad will support the new controller, but it would be very appreciated if they fixed the old controller first. Mapping the analog triggers as axes in a way that "unpressed" maps to "negative full scale" is NOT a good idea, it's plain useless. You're basically forced to use grumbel's userland daemon ("xboxdrv") instead of the kernel one. Why don't they just do what the windows driver does and map both triggers into one axis (one negative, one positive)? There doesn't even seem to be a module parameter for that.
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