Well, Michael had finally admitted the fact that was pretty obvious from the very beginning.
Linux steam client leak? Why not, most probably they had been experimenting with it @Valve while deciding how to port/implement Steam on Mac. One possible way was to use something like Gtk+ as a base and got a client that is easily portable over any POSIX-compliant OS. We all know now how had it turned out. Postal III on Linux? It was almost obvious that there would not be such thing no matter what does the devs say about it. There were not Source-based linux games from the original engine developer - Valve - so why there should be anything available from some third-party engine licensee? If would be a totally different story if Postal III developers had chosen UEngine as their base - linux, Mac OS X and maybe even Android/iOS. With Source it would be definitely limited to Windows and Mac OS X for quite a while, until Valve would come up with something linux-based (in case that would ever happen at all).
To make it simple: if you want to play on linix - use Wine. It would be your best bet and helping Wine community by reporting new bugs, maintaining AppDB and - possibly - creating patches extending the functionality of Wine are just the right things to bring playing on linux to a healthful state. It's simply no point for game devs to put development efforts into linux at the moment when they switch their main target platform to be consoles instead of PC. Poor quality of Rage PC version had demonstrated it in great details.
Linux steam client leak? Why not, most probably they had been experimenting with it @Valve while deciding how to port/implement Steam on Mac. One possible way was to use something like Gtk+ as a base and got a client that is easily portable over any POSIX-compliant OS. We all know now how had it turned out. Postal III on Linux? It was almost obvious that there would not be such thing no matter what does the devs say about it. There were not Source-based linux games from the original engine developer - Valve - so why there should be anything available from some third-party engine licensee? If would be a totally different story if Postal III developers had chosen UEngine as their base - linux, Mac OS X and maybe even Android/iOS. With Source it would be definitely limited to Windows and Mac OS X for quite a while, until Valve would come up with something linux-based (in case that would ever happen at all).
To make it simple: if you want to play on linix - use Wine. It would be your best bet and helping Wine community by reporting new bugs, maintaining AppDB and - possibly - creating patches extending the functionality of Wine are just the right things to bring playing on linux to a healthful state. It's simply no point for game devs to put development efforts into linux at the moment when they switch their main target platform to be consoles instead of PC. Poor quality of Rage PC version had demonstrated it in great details.
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