frosth> gputest probably doesn't ask specifically for the GL 3.2 or 3.3 core context. If an app doesn't specify which GL version it wants, it will get GL 3.0 by default. That's how all Mesa drivers work, including Intel.
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OpenGL 3.3 Support Comes To RadeonSI Gallium3D
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Originally posted by Pontostroy View Posthttp://openbenchmarking.org/result/1...SO-RADEONSIO63
heaven and valley on 7790
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Originally posted by tom.higgy View PostThis is great news!
It's likely someone will backport the changes to r600g now that they've been written, at least that's what I'm hoping.
Vadim started working on it and I've been fixing bugs in that code for a while, but its maybe something i can play with for about 3-4 hrs a week, so unless someone else picks it up I'd expect it when I get to it :-), its also evergreen and newer only so far, and requires R600_DEBUG=nosb to run anything.
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Originally posted by airlied View PostIts not really a backporting type of situation the hw is quite different, and the compiler is as well.
Vadim started working on it and I've been fixing bugs in that code for a while, but its maybe something i can play with for about 3-4 hrs a week, so unless someone else picks it up I'd expect it when I get to it :-), its also evergreen and newer only so far, and requires R600_DEBUG=nosb to run anything.
http://cgit.freedesktop.org/~airlied...0-geom-shaders
I wish it were something I had the skills to help with. Unless testing on SUMO would be of any use?
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Originally posted by tom.higgy View Post
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