Originally posted by werfu
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Microsoft had the habit (and still does) of patching Windows to fix bugs in games. Device vendors do this a lot too, it is why many AAA titles require day-one gpu drivers from AMD / Nvidia.
Wine is so huge, in part, because it has to find and implement all the bugs in directx beyond just the functionality. And even a dx9 state tracker would have to do the same, because directx isn't an API, it is an implementation - and as a developer, conforming to implementations makes me want to perform ritual sacrifice of goats.
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