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The State Of Mesa OpenGL GL3/GL4 Updated

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  • #21
    Originally posted by przemoli View Post
    And maybe that if/when Nouveau try to tackle geometry shaders in their code base, r600g will get lots of things for free.
    Beauty of cooperation in open source.
    I think all the shared stuff is done already. Gallium already supports them.

    What's needed is someone writing the code to actually bang on the radeon hardware registers, flush when necessary, etc. Very hardware specific code.

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