Originally posted by FutureSuture
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Steam's Hardware Survey Shows Not Much For Linux
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Originally posted by FutureSuture View PostThank you for your informative and helpful response. I assume I will not need to edit my xorg.conf file any longer either after installing any Linux distribution, correct? I am referring to this issue that I have every time I install a Linux distribution anew.
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Originally posted by DDF420 View PostEverQuest next mmo is meant to be a fully destructible voxel environment how wil they overcome network restraints ?
Originally posted by DDF420 View PostHow does GeoMod Technology (old redfaction games) or Havok physics/destruction work ?
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Originally posted by AJenbo View PostSo after a month the world will just be a hole in the ground?
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Originally posted by johnc View PostI'm skeptical that Wayland (or Mir) would be able to provide any significant performance improvement over DRI2 in X.
Not saying there aren't other advantages, however.
On a serious note, and it may end up being a lame question, but why deal in numbers that are not concrete? Steam has every member's info. Why cant it query their members profiles and have specific numbers regarding what platform they are using?
I am damn thankful for the work porting games over to Linux. Kidney stone operation kept me sidelined for a few weeks and I have been killing quite a few zombies from Killing Floor.
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Originally posted by curaga View PostCarmack could not make ray tracing work well at 640x480 on modern hardware. UE4 does not have true ray tracing, it has voxel cone tracing at a limited resolution, far less than the screen's. If you read the voxel cone paper, it could barely do 30fps at 1024x768 on a high-end gpu.
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