Originally posted by sdack
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Use opensource driver, for it is reproduceable and understandable of what parts in kernel do what.
We don't know if nvidia driver powermizer logic automatically forces CPU to clock high for such loads or not.
Your MESA is outdated, I also have no idea why are you even posting it, because its not used in the test. But lets ignore that.
WINE is using a LOT of CPU for DX to GLSL translations.
This also results in reduced performance (100 fps vs 300 fps).
Also, its an RPG, which means it uses a LOT of CPU by itself.
Multiply these two facts and try to understand by yourself why ondemand or performance play no role for this benchmark.. or why this game is very bad to test this specific issue...?
So,.. and also, ... based upon your 25 years of UNIX programming,... it would be nice you provide some code to fix the situation... or was that 25 years of UNIX trolling?
And finally, personal recommendation, sell that 260 GTX and buy something good. For example, I sold mine GTX 280 for 90$ and purchased HD5850 for 70$, which has near double the processing power at same TDP and which I now use with opensource driver and it works out great (aside from missing dynamic power management )
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