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dont expect too much, 'cause torchlight on linux is currently also pretty buggy/crashy
they should have waited few more days untill all games are done.
Are you running Rochard with vsync? Because with vsync the game doesn't run very good, which could mean a vsync issue with nvidia drivers, or the game not running at 60fps, and dropping to 30 fps.
There's the same issue with Bastion, the game can't maintain 60 fps with vsync on.
I enabled triple buffer in the drivers which made the game to run more smooth.
vsync?..didn't see that option in the game. from nvidia panel "sync to vblank" is disabled for me tho.
I have Glib 2.11 need Glib 2.12 Damn!! Last time I stayed up until 3:00Am trying to compile a newer version of Glib from source I hosed up my computer and had to do a clean install. Why oh why didn't I learn Linux when my brain was still working better. Instead I grew fat, lazy and old, lulled to sleep by the Satanic Eugenics supporting windowz.
You can always use a version of Linux where these things are done for you and you just... use it, instead of fixing and upgrading it all the time for modern tech.
I have Glib 2.11 need Glib 2.12 Damn!! Last time I stayed up until 3:00Am trying to compile a newer version of Glib from source I hosed up my computer and had to do a clean install. Why oh why didn't I learn Linux when my brain was still working better. Instead I grew fat, lazy and old, lulled to sleep by the Satanic Eugenics supporting windowz.
Huh? Your subject line says you are running Debian Stable, yet the version of glib in Debian stable is 2.24 (http://packages.debian.org/squeeze/libglib2.0-0). May I suggest that you're no longer running Debian Stable any more, and may need to do a dist-upgrade?
EDIT: Whoops, my mistake. You're referring to the glibc version, which is version 2.11 in Debian stable. Well, you can always use apt pinning and install the libc6 packages from testing.
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