Originally posted by alexThunder
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they have them but very rudimentary and optimized for the GPU tasks so they differ quite a lot from a CPU counterpart, don't believe me try a matrix multiply[1000x1000 for example] 1 with branching and 1 without [pick the CL language you like] and check the time both take to complete [non branched wins for a factor of X times] so you see what i mean.
this is what i meaned when i say none is faster than the other they are different tools designed to atack efficiently very different scale of problems
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