Phoronix: Concept Work: Doing WebGL In Clutter's WebKit
There's proof-of-concept code now available for handling WebGL with GPU acceleration through Clutter's port of the WebKit engine. Due to limitations with Clutter, the WebGL support in WebKit as used by the GTK, Qt, and Mac OS X implementations isn't possible so a new design has been brewing...
There's proof-of-concept code now available for handling WebGL with GPU acceleration through Clutter's port of the WebKit engine. Due to limitations with Clutter, the WebGL support in WebKit as used by the GTK, Qt, and Mac OS X implementations isn't possible so a new design has been brewing...
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