Phoronix: Testing Out Mesa's GLSL-To-TGSI Translator
Being merged into the mainline Mesa tree once Mesa 7.11 has been released is the GLSL-To-TGSI translator. This allows core Mesa to translate directly from GLSL IR to TGSI, rather than stepping through the crufty Mesa IR, before reaching the Gallium3D hardware drivers. It's more efficient this way -- leading to possible performance improvements -- and it's also a stepping-stone in bringing GL Shading Language 1.30 support, which is required for OpenGL 3.0 compatibility.
Being merged into the mainline Mesa tree once Mesa 7.11 has been released is the GLSL-To-TGSI translator. This allows core Mesa to translate directly from GLSL IR to TGSI, rather than stepping through the crufty Mesa IR, before reaching the Gallium3D hardware drivers. It's more efficient this way -- leading to possible performance improvements -- and it's also a stepping-stone in bringing GL Shading Language 1.30 support, which is required for OpenGL 3.0 compatibility.
Comment