Originally posted by Michael
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ATI Mobility Radeon HD 2600
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Originally posted by macmus View Postthe main question is:
"Will we get AIXGL support or not" if not i'm ready to get rid of my nootebook for e-bay auction
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Originally posted by ageha View PostAt least that's the situation under Windows. The drivers for the game products are pretty poor with professional OpenGL applications whereas nVidia's game cards run perfectly with professional applications.
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Originally posted by Svartalf View PostIt may/may not be in the first couple of cuts of the driver depending on how much work they had to do to get the new codebase in a form usable for Linux driver use that performs decently. To be honest, it's nice to have AIGLX, but if it doesn't perform any better than 50% the so-so performance levels that the old driver base had under Windows like we currently have, it's only of moderate usefulness to all of us.
However XGL come with lot of performance lost, not to mention even playing with it on games. I would love to have beryl + some 3D game but i know it is not possible with XGL as it will do more crashes than ever ...
From the posts i realy do not know what should i count on from ATI side. I wish that driver is comming soon, so far there are even no official gossips about it. The only things we know are comming from this site
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Originally posted by Svartalf View PostHeh... That has less to do with the chips themselves and more to do with the drivers- there's a little bit of optimization involved with the workstation apps so that you may not see peak game performance from the FireGL cards (depends on the game, really- the workstation stuff doesn't do the same things the games do- pretty much all of them are that way...). Having said this, using the consumer drivers for ATI strips out a pre-compiler engine that combines immediate mode calls (which is what a workstation app uses...) into batch submissions of things like vertices, etc. NVidia's drivers do similar things, but their cards and drivers cope with immediate mode rendering better than ATI's does without the acceleration compiler front-end.
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Originally posted by ageha View PostOf course it has nothing to do with the GPU. However I don't understand why ATI doesn't try do follow nVidia. nVidia's GPUs are very well supported by XSI and Maya and even mental ray supports nVidia GPUs. nVidia's own Gelato is also a very powerful software renderer. Also it seems nVidia does more to open their GPUs for general purpose computing. The developer section on the AMD/ATI page is pretty outdated.
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Umm... the R600/Radeon HD 2000 drivers have been available now since October... AMD.com for the closed-source fglrx Linux driver or get the RadeonHD driver from git.Michael Larabel
https://www.michaellarabel.com/
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I see no Linux driver for the Mobility Radeon HD 2600. It's not on the supported list here.
https://a248.e.akamai.net/f/674/9206...ux.html#172394
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Their supported product list isn't the most accurate... They don't list the Radeon HD 3XXX components for the Linux driver chooser, but that too has been supported as well.Michael Larabel
https://www.michaellarabel.com/
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