Phoronix: KDE SC 4.7 May Utilize OpenGL 3.x For Compositing
We're just days away from the release of KDE SC 4.5, but details are now surfacing from Martin Graesslin about his planned KWin compositing changes in the KDE SC 4.6 and 4.7 releases. Compositing in KDE SC 4.6 should be much faster, support mobile rendering using OpenGL ES 1.1/2.0, and potentially offer a stable ABI. With KDE SC 4.7 is where we're looking at the KDE world to potentially begin tapping OpenGL 3.0 for a better compositing experience...
We're just days away from the release of KDE SC 4.5, but details are now surfacing from Martin Graesslin about his planned KWin compositing changes in the KDE SC 4.6 and 4.7 releases. Compositing in KDE SC 4.6 should be much faster, support mobile rendering using OpenGL ES 1.1/2.0, and potentially offer a stable ABI. With KDE SC 4.7 is where we're looking at the KDE world to potentially begin tapping OpenGL 3.0 for a better compositing experience...
Comment