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OpenGL Threaded Optimizations Responsible For NVIDIA's Faster Performance?

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  • #31
    Originally posted by xylef View Post
    He asked how to enable it from the steam client, which consist on right-clicking on the game, click on set launch options, paste the launch options, click ok.
    I don't see how is it easier making a profile...
    Fair enough.

    It's quite easy and straight forward with application profiles too: make one profile for __GL_THREADED_OPTIMIZATIONS and then add executables to use that profile.

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    • #32
      Originally posted by xylef View Post
      Actually, if I'm not mistaken, the correct command should be: LD_PRELOAD="${LD_PRELOAD} libpthread.so.0 libGL.so.1" __GL_THREADED_OPTIMIZATIONS=1 %command%
      But the thing is it can make performance worse in some games.
      Where did you get that from? The nVidia docs don't mention any other export needed

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      • #33
        Originally posted by Licaon View Post
        Where did you get that from? The nVidia docs don't mention any other export needed
        Steam forums.

        And here: http://www.phoronix.com/scan.php?pag...ded_opts&num=1

        So i guess nvidia docs actually mention that.
        Last edited by xylef; 25 March 2015, 08:41 AM.

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        • #34
          Originally posted by xylef View Post
          Steam forums.

          And here: http://www.phoronix.com/scan.php?pag...ded_opts&num=1

          So i guess nvidia docs actually mention that.
          I stand corrected. 10q

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