Originally posted by liam
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Wayland Is Moving Along Well For Fedora 21
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Originally posted by newwen View PostShouldn't these features be available through xdg-shell?
For reference, here's the current protocol: http://cgit.freedesktop.org/wayland/.../xdg-shell.xml
Originally posted by valeriodean View PostIsn't the mouse-lock feature more games oriented than desktop? I believe it's still under discussion, not implemented yet, fot what I know.
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Originally posted by Kostas View PostSo would this change the "not default before F23" conclusion or should I be resigned to it?
My EXPECTATION is that it won't, but that f21 will still Just Work with wayland (if using intel/radeon/nouveau), except for wacom. If wacom get completed very soon (like, within the week), then they might change it...but that's extremely unlikely.
Personally, I've had zero luck running wayland outside of a live usb.
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Originally posted by Ancurio View PostThis depends on the version. If it's SDL1, it will try to link directly against Xlib and the game will run through XWayland[. If it's SDL2 with a version before Wayland support was merged, it will dynamically open Xlib and go through XWayland. Any later version will dynamically open the wayland libs and run natively.
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SDL2 uses a rather special library loading mechanism, allowing users to replace SDL2 even if it was statically linked. Thus any SDL2-based game would be able to make use of future technologies added to SDL2 within the existing ABI. It's a cool forward-thinking feature.
From what I understand, Steam comes with its own SDL2 build rather than allowing games to use their own.
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Originally posted by emblemparade View PostSDL2 uses a rather special library loading mechanism, allowing users to replace SDL2 even if it was statically linked. Thus any SDL2-based game would be able to make use of future technologies added to SDL2 within the existing ABI. It's a cool forward-thinking feature.
From what I understand, Steam comes with its own SDL2 build rather than allowing games to use their own.
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Well, we all know that we'll be needing XWayland support running for a very long time to come. Though newer apps using Gtk+ and Qt will be able to use Wayland directly, many essential program may never be upgraded, and of course not everything relies on Gtk+/Qt. XWayland will definitely add some unfortunate overhead, but that's just the nature of having to support legacy standards.
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Originally posted by emblemparade View PostWell, we all know that we'll be needing XWayland support running for a very long time to come. Though newer apps using Gtk+ and Qt will be able to use Wayland directly, many essential program may never be upgraded, and of course not everything relies on Gtk+/Qt. XWayland will definitely add some unfortunate overhead, but that's just the nature of having to support legacy standards.
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Originally posted by Ancurio View PostActually, some Wayland devs have claimed that GL apps can run faster under XWayland, due to the zero-copy and reduced IPC stuff. I can't find a reference to it right now though.
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