Phoronix: ApiTrace 1.0 Released: A Great Way To Debug Graphics
Jos? Fonseca and Zack Rusin have spent the last several months writing ApiTrace, which formerly was known as GLretrace. This is meant to be a powerful utility to debug OpenGL and Direct3D graphics applications and drivers. It allows you to easily capture the graphics API calls, analyze them in a step-by-step manner, and to playback traces at a later point. ApiTrace also allows for real-time editing of shaders and other OpenGL/Direct3D calls to see their impact on the rendering and drivers...
Jos? Fonseca and Zack Rusin have spent the last several months writing ApiTrace, which formerly was known as GLretrace. This is meant to be a powerful utility to debug OpenGL and Direct3D graphics applications and drivers. It allows you to easily capture the graphics API calls, analyze them in a step-by-step manner, and to playback traces at a later point. ApiTrace also allows for real-time editing of shaders and other OpenGL/Direct3D calls to see their impact on the rendering and drivers...
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