The reason they didn't port the benchmark mode is to avoid performance comparisons with the Windows version of the game. Simple as that.
They already got some heat with Shadow of Mordor performance and don't want customers using Phoronix benchmarks as proof that their port is under optimized. That way they can claim that the client performance issues are a isolated and difficult thing to fix.
They already got some heat with Shadow of Mordor performance and don't want customers using Phoronix benchmarks as proof that their port is under optimized. That way they can claim that the client performance issues are a isolated and difficult thing to fix.
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