Originally posted by geearf
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Originally posted by debianxfce View Post
play something and type top to the terminal. Do you see why pa is shit. Last xfce update was over year ago so xfce is more stable than ubuntu beginner desktop. Ubuntu is slow.
Seriously... PA is badly integrated in Debian and derivatives, that's why it causes problems. Ever since I switched to OpenSUSE I never ever had a problem with PA. Do a test install on a small partition and see for yourself.
Plus the benefits it gives:
- software mixer - really needed for many integrated soundcards and for all USB soundcards (e.g. in usb headphones)
- per application sound control
- network streaming
- volume control from in-application (like lowering game sound volume when someone talks on mumble)
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Nvidia cards with GT200 chip have got built in HDMI Audio codecs, Nvidia series 9 cards used a SPDIF connection for this. I am not fully sure when AMD introduced it, but I think around HD 3000 series. ATI/AMD limited it usually to the HDMI ports, Nvidia allowed all DVI/HDMI ports.
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Originally posted by juno View PostAs this is already off-topic, can anyone tell in a few words what alsa and pulseaudio are doing?
PA is such a user space software, its output goes to one or more ALSA devices.
PA's input are the output of one or more programs, which PA can optionally change (e.g. affect the volume), potentially mix (combine more than one input into one output) and route (send specific output to specific ALSA device).
Originally posted by juno View Post"sound proxy" doesn't tell me much. Is ALSA comparable to DRM in graphics and PA to X?
Originally posted by juno View PostIs there hardware support (e.g. for sound card DSPs) in ALSA?
Originally posted by juno View PostAnd btw: do graphics cards really have dedicated audio hardware or are they just passing through sound from on-board (mainboard) audio?
Originally posted by juno View PostWhile we talk about passing through - is bitstream passthrough (DTS, AC3, ...) to a A/V-Receiver possible with PA?
Cheers,
_
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As this is already off-topic, can anyone tell in a few words what alsa and pulseaudio are doing? "sound proxy" doesn't tell me much. Is ALSA comparable to DRM in graphics and PA to X?
Is there hardware support (e.g. for sound card DSPs) in ALSA?
And btw: do graphics cards really have dedicated audio hardware or are they just passing through sound from on-board (mainboard) audio? While we talk about passing through - is bitstream passthrough (DTS, AC3, ...) to a A/V-Receiver possible with PA?
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You must be the only one that can figure out a difference of 1 % in multicore usage - without top this is impossible! PA does not introduce delays in the range somebody mentioned, if that happens then it must be completely wrong configured. Most likely with dmix (which is basically also a software emulation in many cases) - alsa double routing or whatever which is not needed. If you use alsa output for mplayer (or mpv) or other media players instead of pulse then it is your fault - this requires an extra wrapper. Some games ship old versions of openal without pulse support, replace those with a symlink and all is fine. It's not the CPU usage that matters, the functionality matters, you can use pavucontrol and switch input/outputs on the fly, (un-)mute app specific like if you run a game in the background it can be muted easyly. My CPUs are usually idling most of the time, if that costs just 1% why not? Do you think a game needs 100% on all cores? That would be 100% * # cores and thats just very unlikely - usually only 1 thread is maxed out - and thats not because of PA. Learn to use PA instead of making stupid remarks about it! That also means: use pulse output with wine-staging!Last edited by Kano; 04 April 2016, 09:05 AM.
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Originally posted by mike4 View PostTypical for Linux users. Spam/cry every site for software but never buy anything.
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Originally posted by eddielinux View Post
Oh! nice answer, you don't realize how much this tells me about you:
1 - You were/are a windows user (this is not bad, but ex-windows users are more critcs; familiarity bias);
2 - You never coded anything;
3 - Probably you like linux because is free of charge;
4 - You have problem to understand freedom;
5 - You have less respect the people on the backstage(devs) and their opinion;
6 - You don't know how to act as part of freedom in community (I had some trouble to teach myself too);
I have no problem in dealing with it, but I must to tell you something, if you don't fill a bug form they will never know what happened (I know, a lots of newcomers don't know how to do and as veteran users we need to teach them before is too late), to our community survive, information is crucial.
Why destruct when we can construct?
Why demolish when we can fix?
You will possibly disagree with me, but attacking each other will make us colapse, we are community driven and as we see in any world history book, too much disagreement makes everything fall apart.
As part of this incredible community we need to never forget that our freedom is at stake and teamwork is needed to reach the victory, even if you don't like one teammate pulseaudio, which for me is a good player.
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