Originally posted by Vidar
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VESA Adds Adaptive-Sync To DisplayPort 1.2a Specification
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Originally posted by clementl View PostApparently, it actually makes the motion so smooth that you can even read moving text: http://youtu.be/gbW9IwVGpX8?t=11m7s
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I like having a 36- or 40-inch DisplayPort monitor, which is my preferred size for my eyesight. I can do 27" but I will be reading text 2" away from the screen with a bit odd squinting (27" iMac at an Apple store). With a 38.5" monitor, I can read text between 4 to 8 inches away from screen with no magnification at all.
It will be interesting to see what tear-free gaming is like with DisplayPort 1.2a regardless of any screen size.
(Typed in Nexus 7 en route to Tallahassee.)
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Originally posted by amehaye View PostI actually don't like this feature. Smoothness of animation is achieved by a constant refresh rate. Adaptive refresh rate is going to cause jittery animation.
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I actually don't like this feature. Smoothness of animation is achieved by a constant refresh rate. Adaptive refresh rate is going to cause jittery animation.
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So it begins. A new age of tearless gaming. What will NVIDIA be able to offer more with their G-SYNC compared to this?
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Standards
This is great news. It means that once DP 1.2a is out on monitors and GPUs that a lot of tearing will go away. I've had all kinds of videos and video games (mostly via Steam) tear quite a lot. On NVidia, AMD, and Intel GPUs. This being part of the standard means that any 1.2a hardware will have to support it, and that's great news for everyone.
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