Last week Feral Interactive released the much anticipated port of HITMAN for Linux. While at first it didn't look like this Linux game port would work out for our benchmarking requirements, thanks to Feral it does indeed work for another interesting Linux gaming test perspective. For our initial HITMAN Linux benchmarks are tests from 12 NVIDIA GeForce GPUs while our Radeon tests will come tomorrow.
While Wayland 1.13 was released today, Bryce Harrington today opted against releasing the Weston 2.0 reference compositor and instead issue a second release candidate.
Valve has begun rolling out their SteamVR Linux support by announcing today a beta/developer build of their VR support for Linux.
Google today announced an experimental project called Upspin that's aiming for next-generation file-sharing in a secure manner.
The XFS file-system updates have been submitted for the Linux 4.11 merge window.
Wayland 1.13 is now available thanks to release management by Samsung OSG's Bryce Harrington.
AMD today released the Radeon Pro Software 17.Q1 driver for Windows and Linux users running FirePro / RadeonPro workstation graphics cards.
For those stuck with older Intel Sandy Bridge hardware, the integrated graphics with Mesa Git should be capable of supporting WebGL 2.0.
The latest pull request worth mentioning for the Linux 4.11 merge window are the Xen virtualization feature updates.
Last week I published some Windows 10 vs. Ubuntu Linux Radeon benchmarks and Windows vs. Linux NVIDIA Pascal tests. Those results were published by themselves while for this article are the AMD and NVIDIA numbers merged together and normalized to get a look at the relative Windows vs. Linux gaming performance.
The (U)EFI support continues to evolve within the Linux kernel and with the 4.11 release will be new and improved functionality.
Red Hat's David Airlie keeps to work on improving the open-source Radeon Vulkan driver.
Rafael Wysocki has submitted the ACPI and power management feature updates for the Linux 4.11 kernel.
James Morris has filed the security subsystem feature updates targeting the Linux 4.11 merge window.
Timothy Arceri, who is now working for Valve on the open-source AMD Linux stack, has sent out the latest patches for wiring in Mesa's GLSL on-disk shader cache for R600g/RadeonSI drivers.
In a similar effort to Ubuntu itself not issuing alpha/beta releases the past few years as they focused on the quality of their daily ISOs instead, Fedora developers have been discussing a similar maneuver of beginning to drop alpha releases from their schedule.
Ted Ts'o sent out today the feature updates for the EXT4 file-system for the Linux 4.11 merge window as well as the fscrypt file-system encryption code.
Jiri Kosina submitted the HID updates today for the Linux 4.11 kernel cycle.
A lot of Linux distributions have been focusing on reproducible builds support in the past few years -- ensuring individuals can rebuild a bit-for-bit replica of the original source code. NetBSD has now accomplished their operating system can be built in a reproducible build fashion.
Intel developer Jason Ekstrand posted a patch over the weekend for enabling MSAA compression support within the ANV Vulkan driver.
Samuel Verschelde of the Mandrake/Mandriva-forked Mageia Linux distribution has put out a blog post concerning the state of Mageia 6.
The Qt Company today announced Qt 3D Studio, a new 3D UI authoring system, thanks to NVIDIA providing Qt with hundreds of thousands of lines of source code making up this application.
Emil Velikov announced the release today of Mesa 13.0.5.
Cavium's ThunderX ARM 64-bit processors are now formally supported by the LLVM compiler stack.
Con Kolivas has announced the MuQSS CPU scheduler v0.152 release with support for the Linux 4.10 kernel.
Jens Axboe has submitted the initial block updates for the Linux 4.11 kernel merge window.
Linus Torvalds has released the Linux 4.10 kernel.
With Qt 5.8 there was experimental Direct3D 12 support that left some disappointed the toolkit didn't opt for supporting Vulkan first as a cross-platform, high-performance graphics API. Fortunately, with Qt 5.10, there will be built-in Vulkan support.
The Linux 4.10 kernel is expected to be released today and while it comes with many exciting changes, the 4.10 release means the opening of the Linux 4.11 merge window.
Castle Game Engine is yet another open-source cross-platform game engine. What separates this game engine from others is that interestingly it's written in Object Pascal.
Linux Mint has issued their monthly report concerning their latest developments on this Debian/Ubuntu-derived distribution as well as work on the Cinnamon Desktop and their X-App programs.
The Unvanquished open-source first person shooter game had been very promising and issuing monthly alpha releases all the way up to 48 alpha versions while they ended that one year ago without any new releases. The project is still ongoing and they are preparing for a great 2017.
Hitting mainline LLVM this weekend is support for AMD Radeon GFX9 within the AMDGPU back-end, not to be confused with the AMDGPU DRM driver.
Yesterday I ran some fresh Vulkan RADV vs. AMDGPU-PRO benchmarks using the freshest AMD Linux drivers available. For getting your benchmarking fix today are some OpenGL benchmarks of RadeonSI Gallium3D on Mesa 17.1-devel plus Linux 4.10 compared to AMDGPU-PRO 16.60.
With last weekend mentioning ten exciting features of Linux 4.10, the tables have turned and now we are looking at ten features not found in the mainline
This year's X.Org Foundation elections are warming up and will be getting underway shortly.
With last week OpenBenchmarking.org crossing 22 million test/suite downloads I decided to dig in and see what have been the most popular test profiles downloaded from OpenBenchmarking.org for execution by the Phoronix Test Suite.
GNU C Library 2.25 is set to be introduced in Fedora 26.
Wine 2.2 is now available as the latest bi-weekly development release of Wine for running Windows programs on Linux and other operating systems.
For those that haven't made the move yet to Mesa 17, Mesa 13.0.5 is going to be released in the next few days.
Vulkan 1.0.41 was released this morning as the newest revision to this specification for high performance graphics.
With Vulkan turning one year old I decided to run some fresh comparison benchmarks of Mesa 17.1-dev RADV (as well as some RadeonSI OpenGL results for reference) compared to AMD's latest public hybrid driver release, the AMDGPU-PRO 16.60.
The OpenCL 2.0 specification is going on four years old and it appears NVIDIA's proprietary drivers are finally getting ready to support this newer GPGPU computing specification.
With yesterday having marked one year since the release of Vulkan as well as one year since the ANV Vulkan driver code was open-sourced, here's a look at some of what's still left to be tackled by this open-source Vulkan Linux driver for HD/Iris Graphics.
Ben Skeggs has queued up the planned open-source NVIDIA (Nouveau) driver changes for the imminent Linux 4.11 cycle.
ReactOS 0.4.4 shipped on Thursday as the latest release for this open-source operating system seeking to implement Windows binary compatibility support.
The release schedule for the upcoming KDE Applications 17.04 has been firmed up.
Timothy Arceri, who is now working for Valve (on the open-source AMD driver stack after leaving Collabora), has landed significant portions of his work built upon others for providing an on-disk shader cache within Mesa.