The RadeonSI Gallium3D driver used by all modern AMD Radeon graphics hardware has landed support in Mesa 24.3 for async VCE/UVD video operations to enhance the performance with the widely-used FFmpeg multimedia library.
Mesa News Archives
2,459 Mesa open-source and Linux related news articles on Phoronix since 2006.
Thanks to Valve's Linux graphics team, VK_EXT_device_generated_commands is now supported by the Radeon "RADV" Vulkan driver with the upcoming Mesa 24.3 release.
David Rosca working for AMD has continued to improve their open-source video acceleration support within Mesa. Merged today for Mesa 24.3 is the code within the Gallium3D video acceleration front-end and the RadeonSI Gallium3D driver for handling AV1 still picture encode.
Another feature to look forward to with this quarter's Mesa 24.3 release is the open-source Freedreno Gallium3D driver for Qualcomm Adreno hardware now supporting Rusticl-based OpenCL compute.
Karol Herbst of Red Hat presented in Montreal last week at the X.Org Developers' Conference (XDC 2024) on the current state of Rusticl as the Rust-written OpenCL implementation for Gallium3D drivers within Mesa.
Building off the recent infrastructure merged for Mesa 24.3 as a build option to allow Rusticl driver support to be enabled by default, Red Hat's Karol Herbst has added the Asahi Gallium3D driver to the default list.
While there is the open-source MoltenVK project that implements the Vulkan API atop Apple's Metal graphics drivers on iOS/macOS, the 3D graphics consulting firm LunarG is exploring the possibility of implementing Vulkan to Metal translation using Mesa.
Red Hat engineer Karol Herbst continues enhancing Mesa's Rusticl driver that allows for a Rust-based OpenCL driver implementation for use by Gallium3D drivers. The newest addition is a build-time option for controlling devices to be enabled by default.
HoneyKrisp as the open-source Mesa Vulkan driver for Apple Silicon graphics and developed as part of the Asahi Linux project has landed a number of enhancements into the mainline Mesa code.
The Zink OpenGL-on-Vulkan driver has experimental code now available for testing that also implements the Video Acceleration API (VA-API) atop the Vulkan Video APIs. This is an interesting effort that now allows VA-API applications to rely on drivers with Vulkan Video support underneath.
Mesa 24.2.4 is out today as the newest stable point release to this collection of predominantly OpenGL and Vulkan open-source drivers.
Timothy Arceri with the Valve Linux graphics team has merged the code for Mesa GLSL to convert to NIR at compile-time and in turn dropping the old GLSL IR linker with this being a multi-year effort now wrapped up for Mesa 24.3.
Joshua Ashton of Valve's Linux graphics team has opened a Mesa merge request to support a proposed "frog-fifo-v1" protocol for Wayland to address the matter of "FIFO is fundamentally broken under Mesa's Wayland WSI right now."
After seven months under review, Google's Gfxstream code has been upstreamed into Mesa 24.3 as a Vulkan virtualization solution.
For anyone still relying upon virtual reality (VR) applications written for the OpenGL API rather than the Vulkan API that has been dominant among VR apps (and other modern games / software) for years, the Mesa code and in particular the Zink OpenGL-on-Vulkan driver now supports the OpenGL VR (OVR) extensions.
An interesting merge request opened this week and already merged for Mesa 24.3 comes from an Autodesk engineer adding Vulkan Windowing System Integration (WSI) around Apple's Metal API for use on macOS.
Merged yesterday into the code for Mesa 24.3 is initial support within the PanVK Vulkan driver for Arm Mali v10 graphics hardware. The v10 architecture is for second-gen Valhall GPUs and goes along with the ongoing Linux kernel driver work for the Panthor CSF-based driver support.
The latest Rust-written OpenCL driver "Rusticl" work by Red Hat engineer Karol Herbst is support for shader variants and introducing an optimized kernel variant.
Thanks to the work of Valve Linux graphics driver developer Samuel Pitoiset, the Radeon "RADV" Vulkan driver is now the first within Mesa supporting the new Vulkan pipeline binary extension.
Some long-rotting code in Mesa has been flushed out today... Mesa 24.3 is now 11.6k lines of code lighter after removing support for the OpenMAX (OMX) API that was implemented as a Gallium3D state tracker long ago and hasn't seen any activity in recent years and the upstream OpenMAX standards work halted more than one decade ago.
Following the recently covered patches on Phoronix that enabled Intel Xe2 graphics out-of-the-box / by-default for Lunar Lake and Battlemage with the Mesa 24.3-devel Git code, Mesa 24.2.2 is out today in stable form that back-ports these Xe2 support changes.
It's crazy that Gallium Nine is already a decade old for providing a Direct3D 9 (D3D9) state tracker implementation for Gallium3D hardware drivers. Gallium Nine was useful years ago for speeding up Direct3D 9 support when using Wine on Linux for Windows games/applications but it hasn't been well maintained in years with DXVK pretty much taking over for efficiently mapping Direct3D atop the Vulkan API. It's time to sunset Gallium Nine.
Mesa 24.2.1 was released today as the first bi-weekly point release to the newly-minted Mesa 24.2 stable series. This also marks the Mesa 24.1 series from last quarter drawing to a close with one last point release.
Being merged for Mesa 24.3 to the Freedreno open-source Gallium3D (OpenGL) driver for Qualcomm Adreno GPUs is now supporting the Adreno 621 and 505 graphics processors.
Mesa's PanVK driver that provides open-source Vulkan API support for Arm Mali graphics is preparing to support newer "Valhall" hardware.
Mesa 24.2 is out today as stable for this quarterly feature release to these open-source OpenGL and Vulkan drivers used commonly on Linux systems and other platforms.
Yesterday was a fresh sync of the Asahi Linux projecr's AGX Gallium3D and Honeykrisp drivers to the upstream Mesa 24.3-devel Git repository. Some 42 patches are now upstream in Mesa for benefiting OpenGL and Vulkan atop Apple Silicon graphics.
Well known AMD Mesa developer Marek Olšák continues relentlessly optimizing the RadeonSI Gallium3D driver and related code for ensuring the AMD graphics stack can reach peak performance.
Mike Blumenkrantz of Valve's Linux graphics driver team has recently begun pushing changes to the Mesa 3D graphics code-base as part of "The Juiciest Refactor Ever". After merging the first of the patches last week, this week has brought more code for this juicy refactoring.
Mesa 24.2 is barreling towards its stable release in August while out today is the third weekly release candidate for this set of open-source OpenGL, Vulkan, and video acceleration drivers.
Since last year there's been support available in the MSM DRM kernel driver for Qualcomm's Adreno 700 series graphics processors. There's also been some Adreno 700 series support in TURNIP as the Mesa Vulkan driver for these newer Adreno GPUs. Now finally the Freedreno Gallium3D driver has merged initial Adreno 700 series support for the Mesa 24.3 release.
Mike Blumenkrantz of Valve landed another interesting patch series in Mesa Git for next quarter's Mesa 24.3... This is what he proclaims to be "THE JUICIEST REFACTOR EVER" for the Mesa GLX code.
As part of the early Mesa 24.3 changes for this open-source 3D graphics driver stack coming out in Q4, a new "legacy-x11" build option has been introduced to its Meson build system.
Merged today for Q4's Mesa 24.3 feature release is a brand new open-source Vulkan driver: Honeykrisp, the driver providing Vulkan API support for Apple Silicon GPUs as part of the Asahi Linux effort.
Just prior to the Mesa 24.2 code branching / feature freeze on Thursday, two merge requests landed working on cleaning up some Mesa interfaces and code modernization.
Eric Engestrom is once again serving as the Mesa release manager and today took to forking the Mesa 24.2 codebase followed by issuing the first release candidate.
Red Hat developer Karol Herbst continues improving the support for Rusticl, the Rust-based modern OpenCL implementation for Mesa's Gallium3D drivers.
The Freedreno Gallium3D driver that started out a decade ago providing reverse-engineered, open-source 3D driver support for Qualcomm Adreno hardware has now enabled support for the X1-85 GPU that is found within the Snapdragon X1 Elite and Snapdragon X1 Plus laptop SoCs.
Merged for Mesa 24.2 is a massive set of patches providing a new platform abstraction for NVK, the open-source NVIDIA Vulkan driver. With this new platform abstraction it begins to open the door toward running the NVK driver on alternative kernel (DRM) drivers.
Merged into Mesa 24.2 on Thursday is Vulkan sparse binding support for the CPU-based Lavapipe driver.
Mesa's Rusticl driver as a Rust-based OpenCL driver for GPUs backed by Gallium3D support now works with the Broadcom V3D driver. This V3D support is notable as it's most commonly associated with the Raspberry Pi single board computers.
Mike Blumenkrantz of Valve's open-source/Linux graphics driver team has submitted a merge request to "massively" improve the OpenGL glReadPixels performance within the common Mesa state tracker.
Earlier this week was a proposal for creating a new Mesa legacy driver branch for clearing out older OpenGL drivers like the ATI R300, AMD R600, Lima, Nouveau NV30, and other older GPU drivers. However, other upstream Mesa developers aren't convinced by the proposal.
Newly merged patches for Mesa 24.2 slightly enhance the default out-of-the-box build experience for the open-source OpenGL and Vulkan drivers on POWER/PowerPC platforms.
Mike Blumenkrantz of Valve's open-source Linux GPU driver team and known for his work on the Zink OpenGL-on-Vulkan driver has issued a proposal for creating a new legacy branch for older/less-maintained Gallium3D drivers.
Well known AMD Mesa developer Marek Olšák has shown no signs of hitting the end of the road for optimizing OpenGL support within the Mesa/Gallium3D driver stack. More than one decade since joining AMD and more than a decade and a half of being involved with Mesa since beginning as a student developer, Marek still isn't slowing down with his performance optimizations and new features to benefit the open-source Radeon Linux graphics drivers.
Being merged to Mesa 24.2 this week is a set of 12 patches that have been four months in the making for supporting the OpenGL/EGL fixed-rate compression extensions.
Well known open-source AMD OpenGL/Gallium3D driver developer Marek Olšák has landed a big patch series into Mesa 24.2 for a universal optimized compute image clear/blit shader and MSAA-resolving pixel shader.
With not hearing much about Fuchsia OS in a while and the Fuchsia OS team being hit hard by layoffs last year, coming as a surprise today is seeing Google beginning to upstream Fuchsia OS support into the Mesa 3D graphics driver stack.
For those typically waiting until the first point release of a new Mesa3D driver series before upgrading, today it's your chance to upgrade! Mesa 24.1.1 is now available with the first round of Mesa 24.1 fixes to the prominent OpenGL and Vulkan drivers. Coincidentally the bi-weekly release times nicely for the Phoronix 20th birthday today as a nice present with our love for the open-source Linux graphics stack.
2459 Mesa news articles published on Phoronix.