RADV Vulkan Gaming Getting Closer To RadeonSI OpenGL Performance

Written by Michael Larabel in Linux Gaming on 31 December 2017 at 08:12 AM EST. Page 1 of 4. 12 Comments.

With the Mesa-based RADV Vulkan driver having just landed a significant performance optimization you may be wondering whether RADV Vulkan now leads to faster gaming frame-rates than using the mature RadeonSI OpenGL driver... I was curious so I ran some fresh benchmarks using the newest Mesa Git code.

On a Radeon RX 580 and RX Vega 64 I ran fresh Mesa 17.4-dev benchmarks following the DCC improvements landing in RADV. That was built against LLVM 6.0 SVN and on the kernel side was Linux 4.15 Git.

Mesa 17.4-dev RADV vs. RadeonSI

Using Dota 2, Dawn of War 3, Mad Max, Serious Sam 3: BFE, and Talos Principle a range of OpenGL vs. Vulkan benchmarks were carried out with these being the notable Linux-native games featuring both OpenGL and Vulkan rendering support. Tests were carried out with the Phoronix Test Suite.


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