Timothy Arceri Linux & Open-Source News |
AMD Linux Graphics No Longer Unusable For Blender Developers: 251 To 9 Seconds Speed-Up | Mesa | 2023-07-25 |
More Old GLSL Code Is Gutted From Mesa 22.2 | Mesa | 2022-06-06 |
Mesa 22.2 Continues Modernizing With More GLSL IR Code Replaced By NIR | Mesa | 2022-05-16 |
Mesa 21.x Seems To Muck Up Gamers' Trust Factor For Counter-Strike: Global Offensive | Mesa | 2021-05-03 |
Mesa Lands New Single File Cache To Help Steam's Pre-Compiled Shaders, Space Savings | Mesa | 2021-02-21 |
Mesa Refactors Disk Cache - Working Towards Windows Support | Mesa | 2020-09-11 |
Mesa's NIR Linker Taking On More Duties - Further Enhancing Linker Speed | Mesa | 2020-01-08 |
Mesa's Disk Cache Code Now Better Caters To 4+ Core Systems | Linux Gaming | 2019-09-19 |
Intel's Iris Gallium3D Driver Now Has Better OpenGL Compatibility Profile Support | Intel | 2019-08-04 |
OpenGL 4.6 / SPIR-V Support Might Be Inching Closer For Mesa Drivers | Mesa | 2019-05-24 |
NIR Improvements Land In Mesa 19.1, Helping RadeonSI & Intel | Mesa | 2019-03-13 |
RadeonSI Gets NIR Improvements, Enabled By Default For Civilization VI | Radeon | 2019-02-19 |
Mesa 19.0 Can Cut In Half The Amount Of Memory For Team Fortress 2 | Mesa | 2019-01-19 |
Mesa Made Massive Progress In 2018 On Open-Source Vulkan / OpenGL Drivers | Mesa | 2018-12-26 |
Wolfenstein: The Old Blood Should Now Be In Good Shape With RadeonSI On Mesa 18.3 | Mesa | 2018-09-18 |
AMD's Marek Olšák Is Dominating Mesa Open-Source GPU Driver Development This Year | Mesa | 2018-09-12 |
Wolfenstein: The Old Blood - Latest Steam Play Game On Linux Receiving Mesa Fix | Mesa | 2018-09-08 |
RadeonSI Compatibility Profile Now Supports OpenGL 4.5 On Mesa 18.3 | Mesa | 2018-08-29 |
RadeonSI Gets Patches For OpenGL 4.5 Compat, Workaround For No Man's Sky On Steam Play | Radeon | 2018-08-24 |
RAGE & Doom Get Radeon Workarounds In Mesa 18.3-dev | Mesa | 2018-08-18 |
OpenGL 4.5 Compat Being Worked On For RadeonSI, Helping Out No Man's Sky & Others | Radeon | 2018-07-04 |
Mesa 18.2 Git Lands RadeonSI OpenGL 4.4 Compatibility Profile Support | Mesa | 2018-06-29 |
RadeonSI GL 4.4 Compat Patches Make Wolfenstein & Doom With OpenGL Happy In Wine | Mesa | 2018-06-28 |
Patches Revised Taking RadeonSI OpenGL Compatibility Profile To v4.0 | Mesa | 2018-06-25 |
RadeonSI Compatibility Profile Is Close To OpenGL 4.4 Support | Radeon | 2018-06-22 |
RadeonSI Lands OpenGL 3.3 Compatibility Profile Support | Mesa | 2018-06-18 |
OpenGL Floating Point Textures No Longer Encumbered By Patents, Enabled In Mesa | Mesa | 2018-06-18 |
RADV Lands VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT | Radeon | 2018-05-13 |
RADV Adding New Bit To Help Avoid Stuttering With DXVK | Vulkan | 2018-05-12 |
NIR Compile Times Are Being Lowered Thanks To Latest Mesa Patches | Mesa | 2018-04-10 |
Valve & RADV Developers Are Topping Contributions To Mesa This Year | Mesa | 2018-04-01 |
Uniform Packing For RadeonSI NIR, Helps Reduce CPU Overhead | Mesa | 2018-03-14 |
RadeonSI NIR Support Is Getting Squared Away, A Call For More Game Testing | Mesa | 2018-02-28 |
RadeonSI Now Offers NIR Shader Cache Support | Radeon | 2018-02-20 |
Gallium3D Now Supports NIR Shader Disk Cache | Mesa | 2018-02-10 |
Valve Has Hired Another Open-Source Linux GPU Driver Developer | Valve | 2018-02-08 |
RadeonSI NIR Gets Compute Shader Support | Radeon | 2018-02-02 |
RadeonSI NIR Back-End Picks Up Support For More OpenGL Extensions | Mesa | 2018-01-22 |
RadeonSI NIR Backend Now Supports GLSL 4.50 | Mesa | 2018-01-17 |
Tessellation Shaders Land For RadeonSI NIR Backend | Radeon | 2018-01-05 |
The Most Popular Linux Gaming News For 2017 | Linux Gaming | 2017-12-30 |
Initial Tessellation Shader Support For RadeonSI NIR | Radeon | 2017-12-11 |
ARB_get_program_binary Implementation Lands In Core Mesa, Intel Driver | Mesa | 2017-12-08 |
Valve's Timothy Arceri Lands Gallium3D NIR Optimizations | Valve | 2017-12-03 |
The Top Mesa News Of 2017 | Mesa | 2017-12-03 |
Gallium3D Gets Patches For ARB_get_program_binary, Complementing Intel's Work | Mesa | 2017-11-28 |
Geometry Shader Support For RadeonSI's NIR Back-End | Radeon | 2017-11-10 |
Intel OpenGL Shader Cache Revised Once More | Intel | 2017-10-19 |
Another Minor Performance Optimization For RADV | Radeon | 2017-10-12 |
RADV Vulkan Driver Gets An On-Disk Shader Cache | Vulkan | 2017-10-11 |
Intel Gets Back To Working On Their OpenGL Shader Cache | Intel | 2017-08-19 |
Mesa Is On Track Again To See More Than 10,000 Commits This Year | Mesa | 2017-08-07 |
Arceri Is Still Working To Improve GLSL Compile Times For Mesa | Mesa | 2017-08-07 |
RadeonSI Gets Memory Objects Support In Mesa Git, Last Bit For SteamVR | Valve | 2017-08-06 |
External Objects For Mesa's RadeonSI Should Land This Week | Mesa | 2017-07-26 |
Pitoiset Continues Optimizing Mesa's KHR_no_error For Dawn Of War 3 | Linux Gaming | 2017-06-27 |
More Driver CPU Overhead Work Being Tackled By Valve Developers | Mesa | 2017-06-20 |
Valve's Mesa Developers Continue Tuning KHR_no_error For Saving CPU Cycles | Mesa | 2017-06-01 |
Mesa Will Not Be Dropping Its Older GPU Drivers | Mesa | 2017-05-31 |
Mesa Developers Discuss Branching Off Old Drivers, Including R300g & i915 | Mesa | 2017-05-26 |
Initial Work Towards ARB_bindless_texture Support Lands In Mesa | Mesa | 2017-05-07 |
Mesa 17.1 Will Use A 1GB Shader Cache Limit | Mesa | 2017-04-28 |
Mesa's Shader Cache Will Now Occupy Less Disk Space | Mesa | 2017-04-27 |
KHR_no_error Support Merged In Mesa For Potentially Helping CPU Usage | Mesa | 2017-04-19 |
KHR_no_error Patches Posted For Mesa In Quest To Finding More Performance | Mesa | 2017-04-13 |
Additional Mesa Shader Cache Optimizations En Route | Mesa | 2017-04-05 |
Students Are Missing Out On An Incredible Opportunity To Get Involved With Mesa, Wayland | Google | 2017-04-01 |
Mesa Has Seen Over 90k Commits, Nearly Two Million Lines Of Code | Mesa | 2017-03-29 |
AMD Ryzen, Valve, Linux 4.10~4.11 & Kabylake Dominated Q1 | Phoronix | 2017-03-26 |
Nouveau TGSI Shader Cache Enabled In Mesa 17.1 Git | Mesa | 2017-03-23 |
Threaded OpenGL Dispatch Lands In Mesa 17.1 | Mesa | 2017-03-16 |
An On-Disk Cache Is Coming To The RADV Vulkan Driver | Radeon | 2017-03-15 |
RADV Now Advertises Vulkan 1.0.42; Shader Cache Thread Queue Lands In Mesa | Mesa | 2017-03-14 |
Valve Hires X11 Veteran Keith Packard To Work On The Linux Display Stack | Valve | 2017-03-14 |
Arceri Is Working To Further Improve Mesa's Shader Cache Startup Performance | Mesa | 2017-03-12 |
Timothy Arceri Takes To Revising Mesa OpenGL Threaded Dispatch | Mesa | 2017-03-07 |
Mesa's Shader Disk Cache Now Enabled By Default | Mesa | 2017-03-05 |
RadeonSI On-Disk Shader Cache Lands In Mesa Git | Mesa | 2017-03-02 |
Ryzen, Linux 4.11, Windows 10 & Kabylake Were Among The Popular Topics In February | Phoronix | 2017-03-01 |
RadeonSI Shader Cache May Be Flipped On By Default | Radeon | 2017-02-23 |
GLSL/TGSI On-Disk Shader Cache Lands In Mesa For R600g/RadeonSI | AMD | 2017-02-22 |
R600/Radeon TGSI Shader Cache Gets Closer To Merging | Mesa | 2017-02-20 |
A Lot Of The OpenGL Shader Cache Code Has Landed In Mesa | Mesa | 2017-02-17 |
Valve Has Another Linux Graphics Driver Developer Working On Open-Source AMD | Valve | 2017-02-14 |
R600/RadeonSI GLSL/TGSI On-Disk Shader Cache Revised | Mesa | 2017-02-13 |
TGSI On-Disk Shader Cache For Mesa: Caching Comes To R600g/RadeonSI | Mesa | 2017-02-07 |
OpenGL Shader Cache Support For RadeonSI Is Making Progress | Mesa | 2017-02-04 |
Timothy Arceri To Tackle RadeonSI OpenGL Shader Caching | Mesa | 2017-01-24 |
On-Disk Shader Cache Revised For Mesa, Close To Landing | Mesa | 2017-01-23 |
Mesa Hit OpenGL 4.5, Received Vulkan Drivers, Improved Performance & More In 2016 | Mesa | 2016-12-27 |
70 Patches Of Cleaning & Bug Fixes For Mesa | Mesa | 2016-12-20 |
Developers' Planned Changes Still Coming To Mesa 13.1 / Mesa 17.0 | Mesa | 2016-12-02 |
Mesa's On-Disk Shader Cache Revised For The 7th Time | Mesa | 2016-11-29 |
The Mesa On-Disk Shader Cache Has Been Revised Again (V5) | Mesa | 2016-09-24 |
Intel Mesa Soon Having OpenGL 4.5, Collabora To Focus On Performance | Intel | 2016-08-05 |
Intel's Mesa On-Disk Shader Cache Maturing, Radeon Devs Not Yet Convinced | Mesa | 2016-07-13 |
Mesa Is Almost Back Up To 1.9 Million Lines Of Code | Mesa | 2016-07-10 |
These 17 Patches Effectively Put Intel Mesa Done With OpenGL 4.4 & 4.5 | Mesa | 2016-07-07 |
The On-Disk Shader Cache For Mesa's Intel Driver Has Been Revived | Mesa | 2016-06-21 |
Intel Is Insanely Close To Showing Off OpenGL 4.5 With Their Mesa Driver | Intel | 2016-06-16 |
Revised Patches For One Of The Last GL 4.4 Items For Intel's Mesa Driver | Intel | 2016-06-11 |
OpenGL 4.5 For The Intel Mesa Driver May Be Imminent | Intel | 2016-05-25 |
Intel Might Actually Be Done With OpenGL 4.4 In Mesa | Intel | 2016-05-24 |
An On-Disk Shader Cache Revised For Intel's Mesa Driver | Mesa | 2016-04-29 |
Mesa Has Already Seen More Than 75k Lines Of Code Added This Year | Mesa | 2016-03-28 |
Timothy Arceri Posts Another Big Set Of Patches For A GL 4.4 Feature | Mesa | 2016-03-15 |
Two More Bits Of OpenGL 4.4 Get Tidied Up In Mesa | Mesa | 2016-03-05 |
Gallium3D Drivers Set To Receive OpenGL 4.3 AoA Support | Mesa | 2016-02-08 |
Yes, Mesa Is Working Towards GLVND Support | Mesa | 2016-01-17 |
Intel's Mesa Driver Finishes Up Arrays of Arrays Support | Intel | 2015-11-04 |
OpenGL Arrays of Arrays Code Finally Landing In Mesa | Mesa | 2015-10-15 |
With GL 4.3 AoA Getting Done, Arceri Is Trying A GL 4.4 Extension | Mesa | 2015-10-06 |
Intel Compute Shaders Appear Nearly Ready For Mainline Mesa | Intel | 2015-10-06 |
OpenGL 4.3's Arrays-of-Arrays Getting Back On Track For Mesa | Mesa | 2015-06-20 |
OpenGL Arrays-of-Arrays Getting Finished Up For Mesa | Mesa | 2015-03-21 |
Reducing The CPU Usage In Mesa To Improve Performance | Mesa | 2014-10-27 |
Finding OpenGL Driver Bottlenecks With OProfile + PTS | Mesa | 2014-05-20 |
More OpenGL Extensions Emerging In Mesa | Mesa | 2014-01-21 |
Crowd-Funding Is Back For Another Mesa Extension | Mesa | 2013-11-12 |
Better OpenGL Debugging Support Merged For Mesa | Mesa | 2013-09-04 |
OpenGL KHR_debug Patch-Set Posted For Mesa | Mesa | 2013-08-26 |
Crowd-Funded KHR_Debug Code For Mesa Published | Mesa | 2013-08-10 |