Timothy Arceri

Phoronix articles, reviews and news stories covering Timothy Arceri. This searches our archive since the launch of Phoronix in 2004.

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Timothy Arceri Linux News

Mesa 21.x Seems To Muck Up Gamers' Trust Factor For...   Mesa   03 May 2021
Mesa Lands New Single File Cache To Help Steam's...   Mesa   21 Feb 2021
Mesa Refactors Disk Cache - Working Towards Windows...   Mesa   11 Sep 2020
Mesa's NIR Linker Taking On More Duties - Further...   Mesa   08 Jan 2020
Mesa's Disk Cache Code Now Better Caters To 4+ Core...   Linux Gaming   19 Sep 2019
Intel's Iris Gallium3D Driver Now Has Better OpenGL...   Intel   04 Aug 2019
OpenGL 4.6 / SPIR-V Support Might Be Inching Closer...   Mesa   24 May 2019
NIR Improvements Land In Mesa 19.1, Helping RadeonSI...   Mesa   13 Mar 2019
RadeonSI Gets NIR Improvements, Enabled By Default For...   Radeon   19 Feb 2019
Mesa 19.0 Can Cut In Half The Amount Of Memory For...   Mesa   19 Jan 2019
Mesa Made Massive Progress In 2018 On Open-Source...   Mesa   26 Dec 2018
Wolfenstein: The Old Blood Should Now Be In Good Shape...   Mesa   18 Sep 2018
AMD's Marek Olšák Is Dominating Mesa Open-Source GPU...   Mesa   12 Sep 2018
Wolfenstein: The Old Blood - Latest Steam Play Game On...   Mesa   08 Sep 2018
RadeonSI Compatibility Profile Now Supports OpenGL 4.5...   Mesa   29 Aug 2018
RadeonSI Gets Patches For OpenGL 4.5 Compat,...   Radeon   24 Aug 2018
RAGE & Doom Get Radeon Workarounds In Mesa...   Mesa   18 Aug 2018
OpenGL 4.5 Compat Being Worked On For RadeonSI,...   Radeon   04 Jul 2018
Mesa 18.2 Git Lands RadeonSI OpenGL 4.4 Compatibility...   Mesa   29 Jun 2018
RadeonSI GL 4.4 Compat Patches Make Wolfenstein &...   Mesa   28 Jun 2018
Patches Revised Taking RadeonSI OpenGL Compatibility...   Mesa   25 Jun 2018
RadeonSI Compatibility Profile Is Close To OpenGL 4.4...   Radeon   22 Jun 2018
RadeonSI Lands OpenGL 3.3 Compatibility Profile...   Mesa   18 Jun 2018
OpenGL Floating Point Textures No Longer Encumbered By...   Mesa   18 Jun 2018
RADV Lands VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT   Radeon   13 May 2018
RADV Adding New Bit To Help Avoid Stuttering With DXVK   Vulkan   12 May 2018
NIR Compile Times Are Being Lowered Thanks To Latest...   Mesa   10 Apr 2018
Valve & RADV Developers Are Topping Contributions...   Mesa   01 Apr 2018
Uniform Packing For RadeonSI NIR, Helps Reduce CPU...   Mesa   14 Mar 2018
RadeonSI NIR Support Is Getting Squared Away, A Call...   Mesa   28 Feb 2018
RadeonSI Now Offers NIR Shader Cache Support   Radeon   20 Feb 2018
Gallium3D Now Supports NIR Shader Disk Cache   Mesa   10 Feb 2018
Valve Has Hired Another Open-Source Linux GPU Driver...   Valve   08 Feb 2018
RadeonSI NIR Gets Compute Shader Support   Radeon   02 Feb 2018
RadeonSI NIR Back-End Picks Up Support For More OpenGL...   Mesa   22 Jan 2018
RadeonSI NIR Backend Now Supports GLSL 4.50   Mesa   17 Jan 2018
Tessellation Shaders Land For RadeonSI NIR Backend   Radeon   05 Jan 2018
The Most Popular Linux Gaming News For 2017   Linux Gaming   30 Dec 2017
Initial Tessellation Shader Support For RadeonSI NIR   Radeon   11 Dec 2017
ARB_get_program_binary Implementation Lands In Core...   Mesa   08 Dec 2017
Valve's Timothy Arceri Lands Gallium3D NIR...   Valve   03 Dec 2017
The Top Mesa News Of 2017   Mesa   03 Dec 2017
Gallium3D Gets Patches For ARB_get_program_binary,...   Mesa   28 Nov 2017
Geometry Shader Support For RadeonSI's NIR Back-End   Radeon   10 Nov 2017
Intel OpenGL Shader Cache Revised Once More   Intel   19 Oct 2017
Another Minor Performance Optimization For RADV   Radeon   12 Oct 2017
RADV Vulkan Driver Gets An On-Disk Shader Cache   Vulkan   11 Oct 2017
Intel Gets Back To Working On Their OpenGL Shader...   Intel   19 Aug 2017
Mesa Is On Track Again To See More Than 10,000 Commits...   Mesa   07 Aug 2017
Arceri Is Still Working To Improve GLSL Compile Times...   Mesa   07 Aug 2017
RadeonSI Gets Memory Objects Support In Mesa Git, Last...   Valve   06 Aug 2017
External Objects For Mesa's RadeonSI Should Land This...   Mesa   26 Jul 2017
Pitoiset Continues Optimizing Mesa's KHR_no_error For...   Linux Gaming   27 Jun 2017
More Driver CPU Overhead Work Being Tackled By Valve...   Mesa   20 Jun 2017
Valve's Mesa Developers Continue Tuning KHR_no_error...   Mesa   01 Jun 2017
Mesa Will Not Be Dropping Its Older GPU Drivers   Mesa   31 May 2017
Mesa Developers Discuss Branching Off Old Drivers,...   Mesa   26 May 2017
Initial Work Towards ARB_bindless_texture Support...   Mesa   07 May 2017
Mesa 17.1 Will Use A 1GB Shader Cache Limit   Mesa   28 Apr 2017
Mesa's Shader Cache Will Now Occupy Less Disk Space   Mesa   27 Apr 2017
KHR_no_error Support Merged In Mesa For Potentially...   Mesa   19 Apr 2017
KHR_no_error Patches Posted For Mesa In Quest To...   Mesa   13 Apr 2017
Additional Mesa Shader Cache Optimizations En Route   Mesa   05 Apr 2017
Students Are Missing Out On An Incredible Opportunity...   Google   01 Apr 2017
Mesa Has Seen Over 90k Commits, Nearly Two Million...   Mesa   29 Mar 2017
AMD Ryzen, Valve, Linux 4.10~4.11 & Kabylake...   Phoronix   26 Mar 2017
Nouveau TGSI Shader Cache Enabled In Mesa 17.1 Git   Mesa   23 Mar 2017
Threaded OpenGL Dispatch Lands In Mesa 17.1   Mesa   16 Mar 2017
An On-Disk Cache Is Coming To The RADV Vulkan Driver   Radeon   15 Mar 2017
RADV Now Advertises Vulkan 1.0.42; Shader Cache Thread...   Mesa   14 Mar 2017
Valve Hires X11 Veteran Keith Packard To Work On The...   Valve   14 Mar 2017
Arceri Is Working To Further Improve Mesa's Shader...   Mesa   12 Mar 2017
Timothy Arceri Takes To Revising Mesa OpenGL Threaded...   Mesa   07 Mar 2017
Mesa's Shader Disk Cache Now Enabled By Default   Mesa   05 Mar 2017
RadeonSI On-Disk Shader Cache Lands In Mesa Git   Mesa   02 Mar 2017
Ryzen, Linux 4.11, Windows 10 & Kabylake Were...   Phoronix   01 Mar 2017
RadeonSI Shader Cache May Be Flipped On By Default   Radeon   23 Feb 2017
GLSL/TGSI On-Disk Shader Cache Lands In Mesa For...   AMD   22 Feb 2017
R600/Radeon TGSI Shader Cache Gets Closer To Merging   Mesa   20 Feb 2017
A Lot Of The OpenGL Shader Cache Code Has Landed In...   Mesa   17 Feb 2017
Valve Has Another Linux Graphics Driver Developer...   Valve   14 Feb 2017
R600/RadeonSI GLSL/TGSI On-Disk Shader Cache Revised   Mesa   13 Feb 2017
TGSI On-Disk Shader Cache For Mesa: Caching Comes To...   Mesa   07 Feb 2017
OpenGL Shader Cache Support For RadeonSI Is Making...   Mesa   04 Feb 2017
Timothy Arceri To Tackle RadeonSI OpenGL Shader...   Mesa   24 Jan 2017
On-Disk Shader Cache Revised For Mesa, Close To...   Mesa   23 Jan 2017
Mesa Hit OpenGL 4.5, Received Vulkan Drivers, Improved...   Mesa   27 Dec 2016
70 Patches Of Cleaning & Bug Fixes For Mesa   Mesa   20 Dec 2016
Developers' Planned Changes Still Coming To Mesa 13.1...   Mesa   02 Dec 2016
Mesa's On-Disk Shader Cache Revised For The 7th Time   Mesa   29 Nov 2016
The Mesa On-Disk Shader Cache Has Been Revised Again...   Mesa   24 Sep 2016
Intel Mesa Soon Having OpenGL 4.5, Collabora To Focus...   Intel   05 Aug 2016
Intel's Mesa On-Disk Shader Cache Maturing, Radeon...   Mesa   13 Jul 2016
Mesa Is Almost Back Up To 1.9 Million Lines Of Code   Mesa   10 Jul 2016
These 17 Patches Effectively Put Intel Mesa Done With...   Mesa   07 Jul 2016
The On-Disk Shader Cache For Mesa's Intel Driver Has...   Mesa   21 Jun 2016
Intel Is Insanely Close To Showing Off OpenGL 4.5 With...   Intel   16 Jun 2016
Revised Patches For One Of The Last GL 4.4 Items For...   Intel   11 Jun 2016
OpenGL 4.5 For The Intel Mesa Driver May Be Imminent   Intel   25 May 2016
Intel Might Actually Be Done With OpenGL 4.4 In Mesa   Intel   24 May 2016