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LunarGLASS Linux & Open-Source News

LunarG Is Hiring Another Graphics Driver Engineer   Free Software   2021-04-25
LunarGLASS Shader Compiler Stack Is Still In Development   Mesa   2017-02-04
LLVM Continues To Dominate Across Many Operating Systems, Software Projects   LLVM   2016-02-01
Experimental Patches Add NIR As Alternate IR To Gallium3D   Mesa   2015-10-19
Open-Source SPIR-V Reader & Writer Written In Java   Free Software   2015-03-05
LunarGLASS Adds Experimental SPIR-V Front-End   Mesa   2015-03-05
NIR Still Being Discussed For Mesa, LLVM Gets Brought Up Again   Mesa   2014-08-27
Valve Funds Glassy Mesa Development For Better Driver Performance   Linux Gaming   2014-06-07
Recapping The Linux News From GDC 2014   Linux Gaming   2014-03-23
Mesa's LunarGLASS Updates Against LLVM 3.4   Mesa   2014-03-22
Future Work On The AMD GPU LLVM Back-End   AMD   2013-11-15
LunarG Pushes Forward To Advance Open-Source Graphics   Mesa   2013-10-18
New GLSL To LLVM Implementation For Mesa   Mesa   2012-09-12
Mesa LunarGLASS: Not Much Is Happening   Mesa   2012-07-16
A New OpenCL Back-End For LLVM Is Published   LLVM   2012-03-07
NVIDIA's LLVM CUDA Compiler: Open-Source, 10% Faster   NVIDIA   2012-01-26
Mesa: Fixed Function Programs Generating GLSL   Mesa   2011-10-07
GLSL IR To TGSI Translator Ready To Be Merged Into Mesa   Mesa   2011-06-15
A Mesa Branch Provides GLSL IR To TGSI Translator   Mesa   2011-04-28
Gallium3D OpenCL May Finally Get Some Needed Love   Mesa   2011-03-27
Gallium3D OpenGL 4.1 State Tracker Redux   Mesa   2011-03-20
Reverse Engineering PowerVR Is Now A High Priority   GNU   2011-02-13
An Initial Version Of LunarGLASS-LLVM For Mesa   Mesa   2011-02-03
An Improved Experience With Qt Scene Graph   Qt   2010-11-02
Zack Rusin Talks About Gallium3D's TGSI IR   Mesa   2010-10-28
LunarG Proposes A Shader And Kernel Compiler Stack   Mesa   2010-10-18