While there is the prior "ESYNC" and "FSYNC" work pursued by Wine for the Linux kernel, it appears Wine developers are back to the drawing board in coming up with a Linux kernel implementation for Wine synchronization primitives that will address all their needs and match the Windows behavior well.
Wine 6.0 stable is now officially available as the annual stable release for this open-source project allowing Windows games and applications to run on Linux, macOS, and other Unix-like platforms.
Building off yesterday's Wine 6.0-RC6 release is an updated Wine-Staging build.
Wine 6.0-rc6 is out today as the latest weekly release candidate of Wine 6.0 that will be released in the near future. Either due to nearing the end of the release cycle and/or Wine developers having a post-holiday hangover, Wine 6.0-RC6 is coming in light on new fixes.
Building off yesterday's Wine 6.0-RC5 test release is an updated Wine-Staging build that adds nearly 800 patches atop the upstream code-base for experimental/testing features.
Wine 6.0 stable should be out this month but for now is another weekly release candidate of this open-source project that allows running Windows games/applications on Linux, macOS, and BSD platforms.
While being released one day late due to Christmas, Wine 6.0-RC4 is out. This is the latest weekly test candidate of the forthcoming Wine 6.0 as the annual stable release due out in January for this leading software to run Windows programs/games on Linux, macOS, and the BSDs.
Building off Friday's release of Wine 6.0-RC3 is now an updated Wine-Staging build for those that want a more experimental/testing blend of Wine.
The third weekly release candidate of Wine 6.0 ahead of the stable release expected in January.
Alexandros Frantzis has announced the creation of a Wayland driver for Wine. This driver allows Windows GDI/OpenGL applications to run on Wayland compositors without any use of X11/XWayland.
Following last week's Wine 6.0-RC1 release that marked the feature freeze and start of the release process for the annual stable Wine release, Wine 6.0-RC2 is out today with the latest assortment of fixes.
Following yesterday's release of Wine 6.0-RC1 that is kicking off the release process for this annual release of Wine, the Wine-Staging experimental/testing blend of Wine is also updated.
As expected, the first release candidate of Wine 6.0 is now available for testing for this annual update to Wine for running Windows programs and games on Linux and other platforms.
With Wine on an annual stable release cadence for shipping new stable feature releases generally at the beginning of each calendar year after a year's worth of bi-weekly development snapshots, Wine 6.0 is due for release around January.
We should be getting near the end of the Wine 5.xx development releases with the timed Wine 6.0 release likely to come in early 2021, but for now Wine 5.22 is out with the latest feature work for running Windows programs and games on Linux and macOS.
Following yesterday's Wine 5.21 release is now an adjoining Wine-Staging update that carries over 700 patches on top of it for testing purposes.
Wine 5.21 was just released as one of the smaller bi-weekly updates this year.
The Wine program for running Windows games/applications on Linux and other platforms can run on a number of different architectures, but Wine doesn't handle the emulation of running Windows x86/x64 binaries on other architectures like 64-bit ARM or PowerPC. But that's what the Wine-based Hangover is about with currently allowing those conventional Windows binaries to run on AArch64 (ARM64) and 64-bit POWER too.
Building off the Friday release of Wine 5.20, a new Wine-Staging release is now available that is carrying more than 750 patches atop the upstream code-base that are currently undergoing testing.
Wine 5.20 was just released as the newest bi-weekly development milestone for this solution to run Windows games and other software on Linux, macOS, and other platforms.
CodeWeavers as the main contributor to the Wine code-base and employing many of the key developers thanks to the development of their Linux and macOS CrossOver software is working on a rebrand and promotion of their consulting services.
Following yesterday's release of Wine 5.19, the developers responsible for the Wine-Staging have issued their corresponding update for this codebase that adds 600+ patches currently undergoing testing.
Wine 5.19 is out as the latest bi-weekly development release of this software for running Windows games/applications on Linux and other platforms.
Windows x86 binaries can now run on POWER9 hardware under Linux with Wine thanks to Hangover.
Building off Friday's release of Wine 5.18 is now an updated Wine-Staging that adds just over 600 patches atop the upstream code-base for delivering experimental/testing features.
Wine 5.18 is out as the newest bi-weekly feature development release.
With patches pending it will be easier to debug Windows games/applications running under Wine on Linux.
Rebased atop yesterday's Wine 5.17 upstream release, the experimental/testing blend of Wine is out with a new update that comes in at just under 650 patches compared to the official Wine code-base.
Wine 5.17 is out this afternoon as the latest bi-weekly development snapshot in the Wine 5.x series leading up to Wine 6.0 in early 2021.
Building off Friday's release of Wine 5.16 as the newest snapshot for running Windows games/applications on Linux and other platforms, Wine-Staging 5.16 is now available as the latest release for this more bleeding-edge version of Wine.
754 WINE news articles published on Phoronix.