Following yesterday's Wine 5.3 release, Wine-Staging 5.3 was issued as the latest testing/experimental flavor of Wine. Wine-Staging 5.3 is still carrying 800+ extra patches compared to upstream Wine while it has updated its Event FD synchronization code and also added one important addition this cycle.
Wine 5.3 is out as the latest bi-weekly development snapshot on the road to Wine 6.0 next year.
Wine 5.2 is out as the second bi-weekly development release of Wine following the recent Wine 5.0 stable debut. This post-5.0 unstable series is ultimately leading up to Wine 6.0's release early next year.
Not yet mainlined but there is a Git repository offering up a Wine Wayland driver implementation for letting Windows applications/games run atop a Wayland compositor without any dependence on X11/XWayland.
Following the release of Wine 5.0 about two weeks ago as the annual stable feature release of Wine, Wine 5.1 is out today in kicking off the next bi-weekly development series in the path towards Wine 6.0 due out next January.
The Wine project's VKD3D initiative for translating Direct3D 12 support to Vulkan took another step forward today with patches for handling DXIL (Shader Model 6.0+) shaders with VKD3D, but the work in the current form may need to be re-worked.
With Wine 5.0 having released and the Git tree back open for feature work, we're quite looking forward to see what new material will land following this feature freeze that was in effect the past two months.
One of the features that didn't materialize in time for Wine 5.0 as the annual stable Wine release was the work-in-progress Vulkan back-end to WineD3D. Rather than going from Direct3D to OpenGL as WineD3D currently does, there has been efforts to introduce a Vulkan back-end similar to the likes of DXVK.
Given yesterday's release of Wine 5.0 I was curious to run some development stats on Wine Git as of the 5.0 release tag for seeing how development is trending on this wildly popular program among Linux users especially for running Windows games and applications.
Wine 5.0 has been released as stable as the annual timed release of this software for running Windows games and applications on Linux, macOS, and other platforms.
We'll likely see the Wine 5.0 stable release next week or the following week, but for now Wine 5.0-RC6 is available as the newest weekly release candidate.
Wine 5.0 is still going through weekly release candidates but the stable release of Wine 5 is expected to land in the back-half of January. With that imminent release, here is a look at the big changes to find with this annual Wine update.
Wine-Staging 5.0-RC5 is out today as usual, arriving just one day after the upstream Wine 5.0-rc5 release.
We are likely to see the stable Wine 5.0 release within the next week or two but for now Wine 5.0-RC5 is available for the latest testing.
While complicated by New Year's festivities, Wine 5.0-RC4 was released today with just fifteen bug fixes for the week -- also a sign of the development cycle winding down for this annual Wine stable release.
Based on Wine 5.0-RC3 released yesterday is now Wine-Staging 5.0-RC3 with its 800+ patches on top and it comes with two new additions this week.
Even with the Christmas holiday slowing down the rate of changes for some of the developers, this week's Wine 5.0 release candidate managed to arrive with 46 bug fixes.
The 2010s were great for the long-standing Wine project that allows Windows games/applications to run near effortlessly on Linux, macOS, and similar platforms. CodeWeavers' investments into Wine continue turning out very well for the continued success and now with Valve's Steam Play built upon the Wine-based Proton, more Linux gamers are happier than ever.
Rebased off yesterday's Wine 5.0-RC2 source tree is now Wine Staging 5.0-RC2 as this testing/experimental variation of Wine with some 830+ patches on top.
Following last week's code freeze and subsequent Wine 5.0-rc1, the second weekly release candidate is now available for testing of the forthcoming Wine 5.0.
With yesterday's release of Wine 5.0-RC1 as the last feature release prior to the code freeze for this forthcoming annual Wine stable release, a number of the patches merged came via way of Wine-Staging.
As was expected, today marks the first release candidate of Wine 5.0 that ushers in the code freeze ahead of this annual stable update for running Windows programs and games on Linux and other platforms.
CodeWeavers has announced the availability of CrossOver 19 for their Wine-based software for running Windows programs/applications/games on macOS and Linux.
As expected by Wine's annual release cadence, next week Wine 5.0 will enter its code freeze followed by release candidates until this next stable Wine release is ready to ship around early 2020.
Built off yesterday's release of Wine 4.21 is now a new Wine-Staging release that continues shipping over 800 patches on top of upstream Wine for offering an experimental/testing blend that often works out much better for gaming on Linux.
Wine 4.21 is out today as the newest bi-weekly development release as the feature freeze approaches for the Wine 5.0 release in early 2020.
Coming up this weekend with the Linux 5.4 kernel is emulation/spoofing of the SGDT/SIDT/SMSW instructions around UMIP for allowing newer 64-bit Windows games to run on Wine and Steam Play (Proton). With newer CPUs like the AMD Ryzen 3000 series that support UMIP, these instructions are not allowed to run in user-space with Wine due to UMIP. So while the first stable kernel release is about to land with this support, some Wine-based emulation not contingent on the kernel patches is also in the works.
CodeWeavers' Jeremy White has announced that CrossOver 19 is now in beta for existing customers of this Wine-based software for running Windows programs on Linux and macOS.
Wine 4.20 came out last night while out today is Wine-Staging 4.20 as this experimental blend of Wine with more than eight-hundred extra patches on top.
Wine 4.20 is out today as the newest bi-weekly development snapshot for this open-source project allowing Windows games and applications to run on Linux and other non-Microsoft platforms.
690 WINE news articles published on Phoronix.
