NVIDIA News Archives
NVIDIA Ships Vulkan Driver Beta With Fragment Shading Rate Control

This week's Vulkan 1.2.158 spec release brought the fragment shading rate extension to control the rate at which fragments are shaded on a per-draw, per-primitive, or per-region basis. This can be useful similar to OpenGL and Direct3D support for helping to allow different, less important areas of the screen be shaded less than areas requiring greater detail/focus.

21 October 2020 - NVIDIA 455.26.02 - 2 Comments
NVIDIA 455.28 Released As Stable Linux Driver For RTX 3080/3090

Last month marked the release of the 455.23.04 beta driver for NVIDIA Linux users in providing support for the GeForce RTX 3080 and 3090 graphics cards. The NVIDIA 455.28 Linux driver is out today as their first official 455 series release and also stable RTX 3080/3090 Ampere support.

7 October 2020 - NVIDIA 455.28 Linux Driver - 15 Comments
18-Way NVIDIA GPU Performance With Blender 2.90 Using OptiX + CUDA

A few days ago I published a deep dive into the CPU and GPU performance with Blender 2.90 as a major update to this open-source 3D modeling software. Following that I kept on testing more and older NVIDIA GPUs with the CUDA and OptiX back-end targets to now have an 18-way comparison from Maxwell to Turing with the new Blender 2.90.

6 September 2020 - Blender 2.90 Benchmarks - 7 Comments
NVIDIA Sends Out 1GB THP Support For Linux x86_64

NVIDIA software engineer Zi Yan who specializes in the Linux kernel memory management subsystem today sent out a set of patches proposing the addition of 1GB THP support for the Linux kernel.

2 September 2020 - 1GB Transparent Huge Page - 5 Comments
NVIDIA's Director of Software Development Talks Up Open-Source

While NVIDIA's desktop graphics drivers may not be open-source, there are other open-source projects maintained by NVIDIA that we have covered over the years particularly in the high performance computing and visual design space, among other interesting bits. Dirk Van Gelder who is NVIDIA's Direct of Software Development gave a talk this week about some of the open-source efforts engaged in by the company.

26 August 2020 - Open-Source At NVIDIA - 51 Comments
Some Ugly Code Can Get NVIDIA's Linux Driver Working With Accelerated XWayland

Red Hat's Adam Jackson has been working on "GLX Delay" as a means of offering accelerated GLX with OpenGL for XWayland when using the NVIDIA proprietary driver. The proposed code is going through Mesa even though it's for the proprietary NVIDIA driver benefit and also requires a change to the OpenGL Vendor Neutral Dispatch Library (libglvnd).

23 August 2020 - NVIDIA + Accelerated XWayland - 77 Comments
NVIDIA Releases Their Previously Announced HPC SDK

Earlier this year at GTC Digital was the announcement of the NVIDIA High Performance Computing Software Development Kit while this week they have finally released this HPC SDK for developers at large.

6 August 2020 - NVIDIA HPC SDK - 1 Comment
An Early Benchmark Of The NVIDIA CUDA GPU Performance On WSL2

Our recent benchmarks have shown WSL/WSL2 performance on the latest Windows 10 builds to generally be quite good compared to running bare metal Linux. But past the May 2020 Update and on the latest Insider Preview builds is the initial support for GPU acceleration in conjunction with updated Windows graphics drivers. The initial emphasis is on GPU compute with DirectML and for NVIDIA hardware CUDA support as well. Here are a couple CUDA benchmarks that ran gracefully under WSL2 albeit the performance leaves a lot to be desired.

27 June 2020 - WSL2 CUDA Performance - 11 Comments

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