Mesa News Archives
Mesa 17.1 Will Use A 1GB Shader Cache Limit

While Timothy Arceri at Valve had just made the change to a 5% cache size limit of your disk space from an original 10% maximum threshold, he's now changed it to just a 1GB cache limit.

28 April 2017 - Shader Cache Limit - 31 Comments
61 New Patches Allow OpenGL 4.5 For Radeon RX Vega

Initial support for Radeon RX Vega support in Mesa landed for Mesa 17.1 at the end of March. However, this initial support was limited to OpenGL 3.1 while now patches have come to take Vega up to OpenGL 4.5.

24 April 2017 - Radeon RX Vega - 29 Comments
Mesa Lands GLVND Support For EGL

GLVND is the NVIDIA-led effort for the new "Linux OpenGL ABI" or basically the OpenGL Vendor Neutral Dispatch Library to allow multiple OpenGL drivers to happily co-exist on the same system. Mesa's existing GLVND support has been limited to GLX while now there is EGL support.

17 April 2017 - GLVND EGL - 23 Comments
Soft FP64 Patches For Intel Sandy Bridge Allow ARB_gpu_shader_fp64

Elie Tournier, the GSoC student developer who last year worked via GSoC on "soft" FP64 double-precision support for older GPUs lacking the hardware capabilities, has posted patches wiring up his soft implementation for Intel "Gen 6" (Sandy Bridge) graphics thereby allowing ARB_gpu_shader_fp64 support.

12 April 2017 - ARB_gpu_shader_fp64 - 6 Comments
Pitoiset Prepping Bindless Textures For Mesa

Samuel Pitoiset, one of the developers on Valve's open-source Linux driver team focused on better Radeon support, has posted a set of 26 patches for changes needed to support ARB_bindless_texture and is in the process of getting this feature working for the RadeonSI Gallium3D driver.

11 April 2017 - ARB_bindless_texture - 9 Comments

1259 Mesa news articles published on Phoronix.