Mesa News Archives
Marek Posts Mesa Tessellation Support For RadeonSI Gallium3D

It looks like OpenGL tessellation shader support within Mesa/Gallium3D is finally about to become a reality! Prolific Mesa contributor Marek Olšák has finished up the enablement work started by others and now has OpenGL tessellation working with the AMD RadeonSI Gallium3D open-source graphics driver.

17 June 2015 - Mesa Tessellation - 36 Comments
Optimus/Primus Regresses On Latest Mesa 10.5.5 Release

A Phoronix reader has pointed out that a regression has slipped into the Mesa 10.5.5 point release that negatively affects users of dual-GPU laptop owners with NVIDIA Optimus technology that are using the open-source "Primus" code for running OpenGL games on the alternate graphics processor.

5 June 2015 - Dual GPU Open-Source Fans - 10 Comments
Features Added To Mesa 10.6 For Open-Source GPU Drivers

Mesa 10.6 is up to a release candidate state and should be officially released in early June. If you're not up to speed on this quarterly update to the open-source user-space graphics drivers, here's an overview of the new features for Mesa 10.6.

23 May 2015 - Mesa 10.6 Features - 9 Comments
Intel Skylake Adds ASTC Texture Compression, Open-Source Support Coming

S3TC remains the most common form of texture compression relied upon by video game developers and others, but it remains a legal mess for open-source graphics drivers. ETC2 texture compression isn't faced by legal issues but was only mandated by OpenGL ES 3.0 / OpenGL 4.3, which makes it less well adopted. Meanwhile, in looking forward to the future, ASTC is the royalty-free next-gen texture compression solution that's backed by the Khronos Group. Intel's forthcoming Skylake hardware will make ASTC a much more widespread reality.

20 May 2015 - ASTC - 13 Comments
Mesa 10.6 RC1 Released

Following this morning's branching of Mesa 10.6 and pushing Git master to Mesa 10.7, the Mesa 10.6 Release Candidate 1 is now available.

19 May 2015 - Mesa 10.6 RC1 - Add A Comment
Freedreno Now Supports The A306 GPU

For users of the Freedreno Gallium3D driver for having unofficial open-source Qualcomm graphics support, the Adreno 306 is the latest graphics processor now supported.

17 May 2015 - Adreno 306 - 2 Comments
Gallium3D's LLVMpipe Tacks On Another OpenGL 4 Extension

Most often when talking of new OpenGL 4 extensions in Mesa it tends to be regarding the Intel Mesa driver given they're the company investing the most into the Linux graphics stack, followed by the Radeon and Noveau drivers. However, this week in Mesa is some love to the fallback/debugging software rasterizers.

14 May 2015 - OpenGL 4.3 - 4 Comments
OpenGL 4.1 Extension Implemented For Intel Mesa Sandy Bridge

In January of 2014 there was ARB_viewport_array added to the Intel Mesa driver, an extension needed for OpenGL 4.1 compliance, but at the time it was only enabled for Ivy Bridge graphics hardware and newer. Intel has now extended that support back to Sandy Bridge.

6 May 2015 - ARB_viewport_array - 4 Comments
Nouveau NVC0 Gallium3D Driver Now Exposes GLSL 4.10

While there's still more work to be done before advertising OpenGL 4.0~4.1 compliance, the Nouveau NVC0 Gallium3D driver is now advertising support for GLSL 410 (4.10), the GL Shading Language version to match OpenGL 4.1.

28 April 2015 - GLSL 410 - 26 Comments
Gallium3D's HUD Gets New Customization Options

For the past two years there has been an optional Gallium3D HUD to display various performance-related metrics as an overlay while running OpenGL applications with the Gallium3D drivers. With the latest Mesa Git code, the heads-up display can be a bit more customized.

26 April 2015 - Gallium3D HUD - 1 Comment

1243 Mesa news articles published on Phoronix.