Mesa News Archives
Mesa Lands Work Around Async glFlush - Should Help Workstation Performance

While vendors are increasingly just focused on Vulkan (and Direct3D under Windows), there still is plenty of OpenGL software out there especially in the workstation space where software vendors are slow to adapt. Well known RadeonSI OpenGL developer Marek Olšák of AMD landed another performance optimization this week that should benefit the likes of SPECviewperf.

20 June 2021 - Asynchronous glFlush - 7 Comments
Mesa Fixes Up The Recent L3 Cache Pinning Rework

Going on for a few years now has been some Mesa optimizations for AMD Ryzen CPUs and in particular L3 cache optimizations. There is now a fix to re-enable this support after it was mistakenly broken earlier this year.

4 May 2021 - Fixes L3 Cache Pinning - Add A Comment
Zink OpenGL-On-Vulkan Now Correctly Rendering... Glxgears

While Zink implements OpenGL 4 and is running an increasing number of games with good performance, one of the simple "demos" it hasn't been able to render correctly in recent years has been glxgears. But that milestone is now crossed once again with the latest Mesa code.

27 April 2021 - glxgears Zink - 22 Comments
Mesa 21.0.3 + Mesa 21.1-rc2 Released

Whether you are a stable Mesa user or living more on the bleeding-edge with Git or development snapshots, there are new updates out today for this collection of open-source Linux GPU drivers.

21 April 2021 - Mesa Updates - 1 Comment
More Progress Is Made Understanding Apple's M1 GPU, Working Towards An Open Driver

Alyssa Rosenzweig, known for her work on the Panfrost open-source driver for Arm Mali graphics, has published the latest findings around the Apple M1 graphics processor. In fact, enough understanding to get a shaded, spinning cube rendering on the Apple M1 using a simple demo so far while the open-source driver support is still the goal.

18 April 2021 - Apple M1 GPU Bring-Up - 32 Comments
Mesa 21.1 Squeezes In Improvements For Direct3D 9 (Gallium Nine)

The feature freeze and code branching for Mesa 21.1 is imminent but last minute feature work continues to pour in. Hitting Mesa Git this morning as the latest activity were some fixes and improvements in Gallium Nine for providing Direct3D 9 support atop Gallium3D drivers to Wine/Windows programs.

14 April 2021 - Gallium Nine - 4 Comments
Mesa's Virgl Straps On A Simple Disk Cache

The "Virgl" virtual 3D GPU project for providing OpenGL (and work-in-progress VirtIO-GPU Vulkan) acceleration within guest virtual machines continues to mature for improving the open-source Linux desktop virtualization stack.

14 April 2021 - Disk Cache - 4 Comments

1988 Mesa news articles published on Phoronix.