Linux Gaming News Archives
A Closer Look At The GeForce GTX 1060 vs. Radeon RX 580 In Thrones of Britannia

As it stands right now the most competitive graphics card battle on the Linux gaming front is the Radeon RX 580 against the GeForce GTX 1060. NVIDIA continues with their first-rate performant drivers while the Polaris hardware on the open-source RADV/RadeonSI drivers is mature enough now that it's competing with the GTX 1060 like it should be and in some cases even performing much better than the NVIDIA Pascal part. With this week's release of Thrones of Britannia and powered by Vulkan, here is an extensive look at the two competing GPUs and their performance.

9 June 2018 - Vulkan Battle - 10 Comments
Steam Linux Usage In May Creeps Up To 0.57%

Following the Steam Survey corrections beginning with the April numbers that came following slightly inaccurate numbers due to cyber-cafe reporting and at a time when there has been large swings in users due to popular games like PUBG, the numbers for May 2018 have barely budged on the Linux front.

1 June 2018 - Just A Budge - 13 Comments
Feral's Former Linux Team Lead Is Now Working For Unity

Earlier this month Feral's Linux team lead left the company after a triumphant five years at the company leading the Linux game porting team through titles such as HITMAN, Deus Ex: Mankind Divided, and Rise of the Tomb Raider. It turns out he's now working for Unity Technologies.

30 May 2018 - Feral To Unity - 33 Comments
One Of The Few Games On The Open-Source id Tech 4 Engine Sees Big Update

While the id Tech 4 game engine that powered Doom 3 has been open-source now since 2011, there are few notable users of this open-source engine that is a step above the still popular id Tech 3 / ioquake3 engine. But The Dark Mod is one of the few notable successes off this id Tech 4 open-source engine and this weekend they put out a big update.

29 May 2018 - Doom 3 Engine - 13 Comments
Feral's GameMode May Soon Have Soft Real-Time Capabilities

Feral Interactive's Linux system tuning daemon, GameMode since being introduced earlier this year has primarily offered the ability to easily change the CPU scaling governor when gaming but not much more. Though a new feature is now in the works for GameMode.

24 May 2018 - GameMode Daemon - 5 Comments
Feral's GameMode 1.1 Released For Optimizing Linux Gaming Performance

One month ago Linux game porter Feral Interactive introduced GameMode as a utility/service for dynamically optimizing the Linux system performance when running games. The initial focus on GameMode was on ensuring the CPU scaling governor was in its performance mode while today brought the GameMode v1.1 release.

11 May 2018 - GameMode 1.1 - 22 Comments
This Chart Shows How The Radeon RX 580 vs. GeForce GTX 1060 Now Compete Under Linux

It was just last year that open-source RadeonSI/RADV developers were trying to get the Radeon RX 580 "Polaris" GPU to be competitive with the GeForce GTX 1060 as it is under Windows given each GPU's capabilities. We've seen the RX 580 and GTX 1060 dancing under Linux the past few months and yesterday's 20-way GPU comparison with Rise of the Tomb Raider was quite significant -- perhaps most surprising being how well the RX 580 performed. Heck, just one or two years ago it was an accomplishment seeing any official Radeon driver support at-launch for new Linux game releases. So here are some extensive tests looking closer at the GTX 1060 vs. RX 580 battle in this latest Vulkan-powered Linux game port.

20 April 2018 - RADV vs. NVIDIA - Rise of Tomb Raider - 39 Comments
Don't Bother Trying AMDVLK Vulkan With Rise of the Tomb Raider Right Now

Following yesterday's 20-way graphics card comparison for Rise of the Tomb Raider that debuted yesterday on Linux and is exclusively powered by Vulkan, my next benchmarking objective was trying out the official AMD Vulkan driver, AMDVLK, to see how it would work given the successes of RADV on launch-day for this latest Feral Interactive game port.

20 April 2018 - AMDVLK Does Not Mix - 11 Comments
A Quick Look At Feral GameMode / P-State Powersave vs. Performance

With today's release of the Feral GameMode library/daemon of course I am running some benchmarks... Here is some initial numbers while this has spurred some fresh benchmarks looking at the P-State vs. CPUFreq performance and their respective frequency scaling governor options.

10 April 2018 - GameMode Test - 2 Comments

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