BioShock Infinite Now Available For Linux, Demands Binary Graphics Drivers
Written by Michael Larabel in Linux Gaming on 17 March 2015 at 02:57 PM EDT. 72 Comments
LINUX GAMING --
BioShock Infinite is now available to Linux gamers... assuming you're okay with using the binary AMD and NVIDIA Linux graphics drivers.

For months we've been looking forward to BioShock Infinite on Linux and as of today it's finally available.

BioShock Infinite is a first-person shooter developed by Irrational Games and published by 2K Games. BioShock Infinite is powered by Unreal Engine 3 and was released for all other platforms in late 2013 while the Linux release is coming one and a half years later. This game used DirectX 11 on Windows while for porting it over to Linux is using eON for translating to OpenGL.

The Linux system requirements for BioShock Infinite mention you need the NVIDIA 340.65 driver or newer and Catalyst 14.12 or newer with a Radeon HD 7000+ series graphics card. It's explicitly mentioned that the Mesa and Intel graphics drivers are not currently supported, due to targeting the OpenGL 4.2 feature level.

Linux gamers interested in BioShock Infinite can buy the title for $29.99 USD via the Steam Store. If any Phoronix readers happen to find an automated benchmarking mode within the game, I'd be happy to run a ton of GPU/driver Linux tests of this latest high-profile game hitting Linux.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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