New BC7/BPTC GPU Texture Encoder Open-Sourced
Written by Michael Larabel in Free Software on 27 April 2018 at 05:32 AM EDT. 1 Comment
FREE SOFTWARE --
Former Valve developer and texture compression wizard Rich Geldreich has open-sourced the "bc7enc16" BC7/BPTC texture encoder.

This latest BC7/BPTC texture format encoder Rich believes to offer to be one of the strongest CPU-based encoders available for opaque textures. This encoder served as a prototype for work at his consulting firm Binomial with their Basis compression portfolio.

What makes this latest texture encoder open-source drop a bit ironic is Geldreich previously was vocal about thinking twice before open-sourcing your work as he previously had second thoughts over the open-sourcing of his Crunch texture compression work.

Rich's announcement of this new BC7/BPTC encoder can be found via his blog while the code is a single source file GPU texture encoder hosted on GitHub.
About The Author
Author picture

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

Related Free Software News
Popular News This Week