New BC7/BPTC GPU Texture Encoder Open-Sourced
Written by Michael Larabel in Free Software on 27 April 2018 at 05:32 AM EDT. 1 Comment
Former Valve developer and texture compression wizard Rich Geldreich has open-sourced the "bc7enc16" BC7/BPTC texture encoder.

This latest BC7/BPTC texture format encoder Rich believes to offer to be one of the strongest CPU-based encoders available for opaque textures. This encoder served as a prototype for work at his consulting firm Binomial with their Basis compression portfolio.

What makes this latest texture encoder open-source drop a bit ironic is Geldreich previously was vocal about thinking twice before open-sourcing your work as he previously had second thoughts over the open-sourcing of his Crunch texture compression work.

Rich's announcement of this new BC7/BPTC encoder can be found via his blog while the code is a single source file GPU texture encoder hosted on GitHub.
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