Pointer Warping Emulation Is Being Worked On For XWayland To Fix Games
Written by Michael Larabel in Wayland on 13 April 2016 at 08:19 AM EDT. 14 Comments
While many games are running on Wayland either natively or through XWayland (the most likely scenario right now), not all of them offer a great experience due to functional issues. One of the functionality problems right now for games being piped through XWayland is the lack of pointer/mouse warping.

Wayland doesn't inherently support pointer warping -- or the centering of the pointer to the middle of the screen when starting the game -- and this can cause problems for some games, particularly shooters, with no warping. Jonas Ã…dahl has been working on pointer warp emulation in order to support such games with XWayland. With his experimental patches, games like Half-Life 2, Trine 1, and OpenTTD are behaving appropriately with this emulated warping.

Those wanting to learn more about this in-progress pointer warping emulation for XWayland can see this mailing list post with all of the technical details.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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