Initial "winevulkan" Support Merged Into Mainline Wine
Written by Michael Larabel in WINE on 1 March 2018 at 03:15 PM EST. 4 Comments
WINE --
A week back I wrote about new Wine Vulkan patches being under review and this week the initial bits have now been merged to mainline Wine.

The Winevulkan code is the proper Vulkan infrastructure work for Wine done by Roderick Colenbrander and others for implementing it as a Vulkan layer with ICD driver support rather than the older non-ICD Vulkan library found previously in Wine-Staging. This new code allows for most of the functionality from Vulkan 1.0.51 to work under Wine. This winevulkan code is needed for games like DOOM and Wolfenstein Windows games for running on Wine under Linux assuming Vulkan GPU driver support.

The code is in Wine Git with these initial pieces of Wine Vulkan in time for tomorrow's Wine 3.3 release.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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