Wine-Staging 5.6 Brings Fix For Some Games Having Non-Functioning Mouse Input
Written by Michael Larabel in WINE on 11 April 2020 at 07:24 AM EDT. 1 Comment
WINE --
Following yesterday's release of Wine 5.6 as the latest bi-weekly development snapshot, Alistair Leslie-Hughes has announced Wine-Staging 5.6 as the experimental flavor of Wine with some 850+ extra patches on top.

Wine-Staging 5.6 doesn't introduce too much in the way of new code for the past two weeks but there are two notable changes and the rest are updates/re-basing of existing patches.

- A fix for multiple games having non-functioning mouse input. This stems from a six year old bug report with titles like Chronology and Mount & Blade II: Bannerlord being among the affected titles from GOG.com. The fix is working on an implementation of GetMouseMovePointsEx.

- A fix for Module_InitDLL failing if LDR_MODULE.flags is modified. This fix is notable since it's used by some code protection systems in trying to confuse/thwart debuggers.

- Updates to NTDLL patches, X ACT Engine code, Raw Input, and other patch churn.

Those with plenty of time on their hands while self-isolating can fire up Wine or Wine-Staging from WineHQ.org for enjoying Windows applications and games on Linux.
Related News
About The Author
Author picture

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

Popular News This Week