Wine-Staging 2.13 Adds More Direct3D 11 Bits
Written by Michael Larabel in WINE on 25 July 2017 at 05:56 PM EDT. 11 Comments
WINE --
Wine-Staging 2.13 is now available as the newest release of this experimental / "testing grounds" built around Wine with additional patches added.

Wine-Staging 2.13 over the upstream Wine 2.13 lands more Direct3D 11 bits. In particular, Wine-Staging 2.13 adds support for setting and copying UAV counters and support for indirect drawing and compute dispatching within D3D11.

Other Wine-Staging 2.13 work includes heap manager speed improvements, an implementation of loader notifications in NTDLL, and smaller improvements to D3D11 and others.

The Direct3D 11 work also helps along some D3D10 code paths and benefit games like GTA 5 and Crysis 3, including performance improvements.

More details on Wine-Staging 2.13 via Wine-Staging.com.

About The Author
Author picture

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

Related WINE News
Popular News