Wine-Staging 2.12 Released
Written by Michael Larabel in WINE on 11 July 2017 at 09:37 PM EDT. 5 Comments
WINE --
Wine-Staging 2.12 is now available as the latest experimental/testing version of Wine re-based from this past week's release of Wine 2.12.

Wine-Staging 2.12 isn't particularly exciting but does contain some new Direct3D 11 patches as well as using OpenGL's core context when necessary.
Support for depth bias / depth clamping in D3D11.
Support for copying between resources with compatible DXGI formats.
Use OpenGL core context when necessary.
Various smaller bug fixes and improvements.

The D3D10/D3D11 work in Wine-Staging 2.12 does include some rendering fixes for games such as Assassin's Creed 3, Witcher 3, and Trachmania Turbo. The OpenGL core context usage also makes things easier for Mesa Wine gamers where OpenGL compatibility profile isn't available.

More details at Wine-Staging.com.

About The Author
Author picture

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

Related WINE News
Popular News