Wine 3.6 Brings A GLSL-Based Blitter, HiDPI Work
Written by Michael Larabel in WINE on 13 April 2018 at 06:20 PM EDT. 6 Comments
Wine 3.6 is now the latest bi-weekly test release for what will eventually become Wine 4.0 stable around the start of 2019.

The official highlights of Wine 3.6 come down to:
- Support for PNG format icons.
- Support for 1D textures.
- More infrastructure for high DPI support.
- OLE data cache improvements.
- Various bug fixes.
The PNG format icons support seems long overdue, it's great 1D textures are finally supported, and the HiDPI push continues. There are 53 known bug fixes in this release ranging from Bloodrayne 2 to Empire of the Ants fixes. Also notable are a handful of BattlEye fixes. Also being worked on for Wine 3.6 is a new GLSL-based blitter.

The complete look at the Wine 3.6 changes can be found via
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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

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